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    Fallout Lore | How was the NCR able to beat the Mojave Brotherhood of Steel at Helios One and how the NCR as a whole was able to defeat the higher-technological Brotherhood of Steel?

    Fallout Lore | How was the NCR able to beat the Mojave Brotherhood of Steel at Helios One and how the NCR as a whole was able to defeat the higher-technological Brotherhood of Steel?


    How was the NCR able to beat the Mojave Brotherhood of Steel at Helios One and how the NCR as a whole was able to defeat the higher-technological Brotherhood of Steel?

    Posted: 04 May 2021 08:40 AM PDT

    All we know about the lore of Vault 96 so far.

    Posted: 04 May 2021 07:32 PM PDT

    -Found in Appalachia.

    -Publicly he had the purpose of protecting animal species through cryogenization to compare them with the mutated version of him after the Great War.

    • The Vault was only conformed by supervisor Erik De Marcos, Jeanette Higgins, Hans Memling, Nina Valaya and Molly Cooper, the rest were automated systems.

    -The secret purpose was to conduct genetic experiments to explore mutated fauna and develop countermeasures for them. The results of these studies were then to be transmitted to external facilities (unspecified).

    -It had to open after 250 weeks, after the date all residents had to be exterminated and only Supervisor Erik De Marcos had to leave.

    -Successful countermeasures generated known mutations in the enemies of daily operations: such as electrogenesis, poison, regeneration, chameleonization, pyrokinesis and cryokinesis.

    • Has a secret cryogenics bay, Cryogenics Bay 86. With a mysterious entity known only as "X-001" who has a never-before-seen mutation.

    -The scientific team tried to escape from the refuge but the protocol sealed the refuge killing its residents, however some specimens with the new mutations escaped, which caused the refuge to activate the Emergency Management System to request help (to some facility unknown).

    • In the daily operation inside the refuge we can find residents of refuge 96 burned.

    -In Reign of Steel it will be part of the mission of the Brotherhood of Steel.

    submitted by /u/Ben-333
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    Wealth in the wasteland?

    Posted: 04 May 2021 02:44 PM PDT

    Who do you believe is the wealthiest character we have encountered in the series? My guess would discount the east coast, as it seems far less economically developed than the west. Whereas tenpenny is seen as vastly wealthy in D.C., I don't think this compares to what we see in Vegas. Perhaps House or Kimball? Or Caesar, although I don't know if he would be considered wealthy in a traditional sense? Curious as to others opinions.

    submitted by /u/Poo_faced
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    What would be the most common profession within the wasteland?

    Posted: 04 May 2021 12:51 PM PDT

    From farming to scavenging to raiding to guarding, etc. etc.

    What do you think would be the most common profession over the course of the games?

    submitted by /u/____CrimsoN____
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    Why are bottlecaps still a unit of currency by the time of Fallout 4, and why is it currency in Boston?

    Posted: 04 May 2021 03:17 PM PDT

    I haven't been able to finish Fallout 1 and 2 due to the memory crash issue, but I believe the Storyteller said that they represent how much water a trader has in possession. However, water was too heavy to carry around, so the bottlecaps ended up being used as currency instead. How would bottlecaps end up a more efficient currency than water or cigarettes (which sell for a lot of bottlecaps)? Wouldn't something someone can use be something better used as currency in a wasteland? Were caps used as a placeholder currency until a caravan arrived with the promised water in a transaction?

    Also, this makes sense for the desert areas, as deserts have less water. In Boston, however, which is surrounded by water that humans are now able to purify and base settlements around said purifiers, wouldn't something else have been a better form of currency?

    Please excuse my crap economics knowledge.

    submitted by /u/Famixofpower
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    How does the NCR treat it’s disabled?

    Posted: 04 May 2021 05:26 PM PDT

    Given the size of the NCR, never having disabled is an impossibly. People with Down syndrome, general disabilities and bad birth defects. Are they treated well? Killed before they're born? Given certain social support?

    submitted by /u/Bigfoot_samurai
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    What does the star on the NCR flag represent?

    Posted: 04 May 2021 09:01 AM PDT

    The star on the California flag inspired by Texas for it was also a Republic turned State. Does the Star on the NCR flag mean the same thing or does it represent something else?

    submitted by /u/Wayfaring_Stalwart
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    In your opinion, what is the strongest troop/soldier in the NCR military?

    Posted: 04 May 2021 09:02 AM PDT

    From: -NCR troopers -NCR patrol rangers -NCR veteran rangers -NCR civilian rangers -NCR heavy troopers -1st Recon

    submitted by /u/CoronavirusHunt20
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    Do natural disasters still happen in the Fallout universe?

    Posted: 04 May 2021 09:54 AM PDT

    Not sure if rad storms count or not, but I was thinking about earthquakes, volcanic eruptions, etc.

    Also a side question. We're the nukes in The Great War powerful enough to cause tectonic plate shifts?

    submitted by /u/WhereMyStapler
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    Race and racism in the Fallout universe

    Posted: 04 May 2021 01:42 PM PDT

    Exp: FO3, F:NV, FO4

    Disclaimer: I am not racist or desiring racist content!

    So this is something I've always been curious about. If the Fallout universe saw the tropes of 1950s America extended into the 2200s, do we have any indication if systemic racism was also still rampant and unchecked? If so, did it survive the war and why/why not?

    There are a few factors which indicate that eugenics is sadly still alive and well:

    • The ethnic cleansing by the Enclave
    • Obsession with genetic purity in Vault 101
    • Bigotry is still an issue in the form of anti-ghoul hatred

    If Fallout 2200s America is like 1950s America, then we can expect that POCs were discriminated against when it came to real estate and by extension were probably last in line for securing a Vault place, so it's surprising to see a number of POCs in Vault 101. I could understand survival/mutations making it so that skin doesn't matter any more so long as it isn't green, blue or falling off, but there seems to be no mention of xenophobia or even the slightest disagreement with someone's ethnicity. Sure, there's a lot of colourful language about communists and hippies in old terminals, but nothing we would recognise as racist.

    TL;DR what references are there to pre-war racism in the Fallout universe? If there are none, is there a canonical/developer explanation for this absence or was it just considered too controversial? If there's no explanation, what's your head-canon?

    submitted by /u/Dr_Mox
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