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    Fallout Lore | Other than increased protection of the wearer and elimination of fall damage, what other features does a suit Power Armor have?

    Fallout Lore | Other than increased protection of the wearer and elimination of fall damage, what other features does a suit Power Armor have?


    Other than increased protection of the wearer and elimination of fall damage, what other features does a suit Power Armor have?

    Posted: 09 Mar 2021 06:44 PM PST

    Lore surrounding ghouls doesn’t have to be consistent.

    Posted: 09 Mar 2021 09:46 PM PST

    The radiation causes mutations, mutations are random. Some ghouls don't need food, others do. Some ghouls can literally bring others back to life, others can't. You can't look at all ghouls and come up with consistent rules surrounding them, it doesn't even make sense to do. There are general things they all share because they're mutating from the same thing. The fridge argument is silly, I'm sick of hearing it when it can easily be explained. Kid probably mutated to be able to use radiation as sustenance.

    submitted by /u/jakeeighties
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    Why are Deathclaws in Fallout 3 the same shade as the ones in Fallout New Vegas? Why aren't the FO3 Deathclaws a different shade?

    Posted: 09 Mar 2021 09:34 AM PST

    Deathclaws in FO3 and FNV are the same shade(s) but the Deathclaws in those games primarily have a light tannish shade. However, wouldn't it make sense for the Deathclaws in FO3 to have a primarily dark shade? Because the light brown shade of the FO3/NV Deathclaws is great camouflage in the Mojave.

    Did some Deathclaws migrate to the Capital Wasteland? Because their light brown shade makes them more identifiable in the Capital Wasteland.

    submitted by /u/TheGamer8904
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    How does the Courier understand ED-E?

    Posted: 09 Mar 2021 11:59 PM PST

    Is it ever explained how exactly the Courier understands what ED-E is saying, even if you have low intelligence and low science skill?

    submitted by /u/Equivalent-Ambition
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    How usual is it for a super mutant to keep or gain back intelligence.

    Posted: 10 Mar 2021 01:16 AM PST

    We can see super mutant from all around wasteland with some sense in their brains and wilingess to do something more than just kill, eat, fight.

    Is It a rare mutation, is it a cultural thing, is it a regional thing, does the enviroment cause it?

    There are few notable ones like FONV Lily, FO3 Fawkes, FO4 string and Erikson and some in the FO76. Each of these areas are very different in enviroment and also decades away from eachothers stories.

    submitted by /u/Zagmos
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    Why were there different models of Pip-Boy being used at the same time?

    Posted: 09 Mar 2021 09:03 AM PST

    Iirc, there's at least 2 distinct models we see in the main games with a handful of different variations and Marks. So why did Vault-Tec implement these different Pip-Boys in different Vaults all at the same time?

    submitted by /u/quinn_the_potato
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