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    Friday, November 13, 2020

    Fallout Lore | Considering how Vault-Tec has been defuct for 200+ years, why do vaults still care about their experiments?

    Fallout Lore | Considering how Vault-Tec has been defuct for 200+ years, why do vaults still care about their experiments?


    Considering how Vault-Tec has been defuct for 200+ years, why do vaults still care about their experiments?

    Posted: 12 Nov 2020 06:21 AM PST

    [Any Fallout] if you were starving to death and used a stim pack would it make you more or less hungry? What about healing powder?

    Posted: 13 Nov 2020 01:51 AM PST

    Isn't it kind of just speeding up the body's ability to repair itself, meaning it would need some kind of fuel to do so (like protein or carbs)?

    Also I can't imagine 2 flowers would be all that filling

    submitted by /u/eliteprephistory
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    Are the tactical/brotherhood special ops suits canon

    Posted: 12 Nov 2020 02:36 AM PST

    Just a question would the suits like special operative suits be Canon cause I know that the tactical suits from the atomic shop shouldn't be Canon but then there's the brotherhood one. Would those suits fit in with the fallout world cause it seems off to me cause it also seems like modern tech not like how there typical armor would be like.

    submitted by /u/yeerterson42069
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    How did NCR deal with Master's Army remnants and other mutated beasts in its core territory?

    Posted: 12 Nov 2020 11:09 AM PST

    According to canon, NCR eventually controls entire(ish?) Fallout 2 area and it's mostly safe to travel, because there they've dealt with all raiders. But anyone who played FO2 knows there were far worse things to encounter than a bunch of drunk thugs with guns. Like numerous packs of Mariposa centaurs (not those malformed abominations from FO3) and floaters which back then were even worse than deathclaws - you just avoided them unless you had a power armor AND a high-end weapon. Also randomly encoutered remnants of Master's Army seem to be much tougher, which led me to conclusion FEV in their bodies is still active and refines them somehow.
    So how a small, developing nation like 2240s-2270s NCR could eliminate such threat or at least keep them at bay? Did they launch a campaign against them? Did they cooperated with BoS to eradicate them? Do they just avoid certain areas? What if those mutants attacked their settlements anyway? Does any NPC mentions anything related?

    submitted by /u/CatOfCosmos
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    Isn’t realistically a bit too early for settlers to move back in Appalachia?

    Posted: 12 Nov 2020 12:16 PM PST

    Appalachia as we know wasn't nuked as bad as say DC or California so it makes sense that people like the Responders and Brotherhood thrived before the Scorched plague, however we supposedly "end" the scorched plague by nuking the crap out of Appalachia.

    Vault 76 itself wasn't set to reclaim the barely nuked state until 25 years later, so what are settlers and raiders doing coming back to a freshly nuked Appalachia a mere one year later? Even if there's treasure, shouldn't Appalachia be even more dangerous than before being freshly nuked? Even if just for the rads alone?

    submitted by /u/MrSixtyMinuteman
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    Let’s talk about Fallout 4’s ghoul eyes.

    Posted: 12 Nov 2020 06:09 PM PST

    What's up with them? Even in Fallout 76 ghouls have hazy — yet human eyes while Fallout 4 ghouls look like Bruce from Nemo after sniffing Dory's blood. What's up with ghouls in Fallout 4?

    submitted by /u/MrSixtyMinuteman
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