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    Thursday, March 4, 2021

    Fallout | Do you ever think about how the "Rob" in "RobCo" actually stands for Robert and not robot?

    Fallout | Do you ever think about how the "Rob" in "RobCo" actually stands for Robert and not robot?


    Do you ever think about how the "Rob" in "RobCo" actually stands for Robert and not robot?

    Posted: 03 Mar 2021 02:18 PM PST

    Fallout 4 Radiation in food and water don't make sense. There should be Zero adults. no one should make it past age 8. How does it add up?

    Posted: 03 Mar 2021 12:32 PM PST

    Everything in Fallout 4 gives you radiation. Nothing for free takes it away.

    In the course of 1 day:

    1. you wake up in the morning, have a sip of dirty water. Get rads.
    2. You eat squirrel on a stick 3x a day. Nevermind the cap cost, that's another argument. Get rads
    3. You take a walk. Get rads.
    4. How do you get rid of rads? Don't say radaway, there are only like 5 for sale in a city of 27 people. Does everyone take rad away every day? They cant afford it!
    5. You go 1 week eating like this and you're DEAD. Nothing that is free takes rads away.
    6. Unless you build a settlement with a free rad scrubber, which the whole commonwealth cant live at,

    How do people live past 1 week in the commonwealth?

    submitted by /u/Blackbarnabyjones
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    We should be able to go prone

    Posted: 04 Mar 2021 12:12 AM PST

    Is there any reason why it wouldn't be in the game? It wouldn't really have to do anything. It would just be nice. They should do if for me. Specifically for me.

    Also torches.

    And horses

    Bring back reputation too.

    submitted by /u/Spaced-Cowboy
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    If you had to live in any vault which one would you live in?

    Posted: 04 Mar 2021 03:59 AM PST

    Everything that canonically happens still happens

    submitted by /u/obiwan585
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    Underground Compound of 4 Fallout Shelters in Montana Awaits Buyer To Burrow In

    Posted: 04 Mar 2021 12:43 AM PST

    Anyone else hate those monkeys with the symbols In fallout 4?

    Posted: 03 Mar 2021 03:03 PM PST

    Like literally I see one in game and i get sleep paralysis for like a week, anyone know if theres a mod that disables them (on ps4) cause although it sounds stupid it's kinda drawing me away from the game .

    submitted by /u/DaGamingchicken
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    Who else think that the quest "Blind Betrayal" was the one of the most saddest quests in the Fallout series?

    Posted: 03 Mar 2021 06:46 PM PST

    Good way to get caps in fnv?

    Posted: 03 Mar 2021 06:41 PM PST

    is there a good way to get caps in fnv? i've cleared all the casinos and i'm going to do the cave with 8000 caps in, but is there any other ways? thanks!

    submitted by /u/alfieholden
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    Making 4 more like 1 and 2

    Posted: 03 Mar 2021 09:47 PM PST

    Does anyone know any mode that make fallout 4 more like fallout 1 and 2 theme wise? Got the orginal music in and classic vault suits and am looking for more

    submitted by /u/DeeTheOttsel
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    I need help with fixing fallout 3

    Posted: 04 Mar 2021 04:25 AM PST

    I go into properties and Then i need to go into compability but it doesnt say compability it only says: general, web document, Security ,details and previous versions. So is There another Way to go into compability for fallout 3?

    submitted by /u/timetrackr
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    Fallout 1 Brotherhood

    Posted: 03 Mar 2021 05:32 PM PST

    Is there any way to rank up past initiate in FO1? I tried asking around but couldn't find anything

    submitted by /u/johnjackholley
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    What kind of retro-futuristic character would you be/or yours main character?

    Posted: 04 Mar 2021 04:02 AM PST

    Fallout is a world of retro-futurism, old style, hypertrophy. Plunge into this atmosphere, and imagine who you would be in that world?

    If it's hard to imagine that, imagine what your character would be based in F4 story.

    As an example of my character:

    His name Adrian. Adrian Volkov. Bored philistine, a weasel, with morbid curiosity.

    In pre-war life, he was a nobody. Or so it seemed. But after bombs fell, was a chance opened up that not everyone gets. Adrian became a ghoul. This opened up many opportunities for satisfying his irrepressible curiosity. As he drifted around the world... until got the Commonwealth, Adrian became embroiled in intrigues wished he could stay away from. Working with local resistance, Adrian worked his way higher and higher, toward mystery that surrounded the Commonwealth world and the Institute. To a secret, that would allow to get a nice prize, and get rid of imposed obligations. Along way, Adrian met a lot different people, pretended to be friends with them, but did not let anyone get close to him.

    He go a bodyguard, a member of the Brotherhood of steel, who has one big secret. Brotherhood rejected him, and Adrian took him in. This gear is a loyal like dog, that Adrian uses as a bodyguard, and to warm his bed. These are hard times, and danger is getting closer. But Adrian can handle it. In any case, running away is also an option. Main thing, is to have time to mix cards so that all pieces fall into a pile, and destroy each other. Ghoul life is too long, and need to somehow entertain.

    submitted by /u/Secret_Nectarine_291
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    [FO4] Far Harbor was AMAZING. (Open spoilers)

    Posted: 03 Mar 2021 05:34 AM PST

    Very late to the party, but I've been playing FO4 on and off since last summer. I started and completed Far Harbor over the last week. It is not a stretch to say this is some of my favorite Bethesda content in recent memory.

    I brought Nick along with me. I had heard he was good to have but I never expected the connection to be so personal. DiMA is his "brother"? Hmm...

    The Mariner was also such a surprisingly interesting addition. I've no idea what will become of her, but at least she has found peace knowing that the Red Death is no more (oh boy, was that a major troll quest...).

    Anyway, at this point I only have Nuka World left then I'm done with the game. I honestly, sincerely hope the writing and overall quality of Far Harbor carries over to Starfield/TES VI and whatever else is next. It's proof that Bethesda can still produce quality story content; they unfortunately often just choose not to.

    submitted by /u/FieryPhoenix7
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    What are some interesting new creatures that would be a fun addition to an upcoming Fallout?

    Posted: 03 Mar 2021 09:54 AM PST

    The Thorn missions are essentially the things I do fo pussy

    Posted: 04 Mar 2021 03:06 AM PST

    Aesthetic-wise, what are some designs/models you hope they kept from 3/NV in Fallout 4?

    Posted: 03 Mar 2021 08:44 PM PST

    It could be any weapons, armor, creatures, or items. For example, I really don't understand why they have to redesign the power fist as the new one simply looks ridiculous.

    Also, does anyone prefer the model of the teddy bear in 3/NV to the one in Fallout 4? The old one looks sad and makes me want to hug them while the new one is kind of creepy. It feels as if they are staring at you all the time.

    submitted by /u/Menschletzt
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    Stuck on choosing in FO4: The Institute or the Railroad?

    Posted: 03 Mar 2021 03:02 PM PST

    So for the first time ever I'm completing the main story of Fallout 4. Bit late on that, I know, but I've been holding off playing Fallout 4 for quite some time and decided to just get back into it recently.

    I've come to the point where I need to make a choice between the Institute or the Railroad. I either kill off the Railroad and bring back Institute "property", or help 13 synths escape and warn the Railroad about the attack.

    Here's the thing, though; I agree with the research that the Institute is doing. They're developing better growing crops, resistant to radiation or toxins. They're putting that same research towards making Humans resistant to radiation and toxins. They're developing various possible ways humanity can exist in the future. These are the types of things that the Wasteland needs if it's ever going to recover.

    HOWEVER.......

    The Institute's methods absolutely suck. The Railroad says they don't treat synths like Humans, and indeed the Institute straight up denies the sentience of clearly sentient beings, however they don't even treat Humans like Humans! Everyone on the surface is tainted and useless, only to be used as the occasional disposable resource, just like the synths.

    Like, the Institute has a plan to field test a new fast growing crop that's resistant to the elements of the wasteland. A real game-changer. They just need to plant it on some fertile land and gather data as the crops grow. They have, in fact, located fertile land and a family of farmers that lives there. How do they plan on doing this?

    - Kidnap the father of the family.

    - Interrogate the father.

    - Create synth replica of father and plant him in the family along with the necessary equipment needed to plant the test crops.

    - Dispose of real father.

    - Once the testing cycle is complete destroy everything. The family, the property, the land, the crops, everything.

    - Harvest chip with research data from replica father.

    This is... HORRIBLE. The Institute are monsters! So why not side with anyone else to destroy the Institute? Well... it means also destroying all the amazing and helpful things the Institute is working on that can really improve the Wasteland. It's like the only choices I have is either allow monstrous practices to continue or to throw out the baby with the bathwater.

    Bottom line is I wish the choices in Fallout 4 were more... flexible and thought out.

    But what would you do? What do you think is the best option here? Is there maybe a way to eat my cake and have it too?

    submitted by /u/Tattorack
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    I'm re playing fallout 4 again and I'm not sure who to side with

    Posted: 03 Mar 2021 03:23 PM PST

    I'm on the fence between the minutemen and the railroad, if I build the teleporter with the minutemen can I still side with the railroad if I change my mind or will it be to late??

    submitted by /u/FML647
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    If Bethesda were to ever make a non (modern) American based Fallout game, what location would be the most interesting?

    Posted: 03 Mar 2021 12:56 PM PST

    Bethesda will most likely never move outside of the Post-war American wastelands, as 1950s space-age fantasy America is a staple of the series.

    However, if they were ever going to make a spin off outside of that bubble to expand on the lore, where would be the most likely/interesting target?

    China, Canada or Mexico (still technically Pre-War America), Europe, the Middle East or maybe even Japan?

    Edit: Typo

    submitted by /u/Sangi17
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    Why are only text posts allowed in here?

    Posted: 03 Mar 2021 08:48 PM PST

    Seems a bit strange to me.

    submitted by /u/AWU_Hades
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    Great Khan glitch(PC)

    Posted: 03 Mar 2021 08:22 PM PST

    I was waiting at Camp Mcarran on Fallout New Vegas and then all of a sudden it stopped at random and two Great Khans and a Powder Ganger appeared out of nowhere and started shooting at the NCR and myself. Has anyone else experienced this glitch whatsoever?

    submitted by /u/_artoria_pendragon_
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    Mod Idea: Simple Neck Cover.

    Posted: 03 Mar 2021 08:20 PM PST

    Why hasn't anyone ever made a simple neck cover to, well cover the exposed neck between helmets, gas masks, and chest armor?

    Trying to make my character's body 100% covered and protected is nearly impossible when mixing and matching armor sets to fulfill Tactical Optimization.

    Still, the Idea I had is just a thin, color-options neck cover, with multiple body slot options for fashion/gear compatibility.

    That being the case, in combination with my complete lack of mod-making, is there anybody here on the subreddit with the skills to bring the idea to fruition, or am I just wasting my time/making an ass of myself?

    submitted by /u/Banzaikoowaid
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