Fallout | For anyone else who liked the Silver Shroud radio plays. |
- For anyone else who liked the Silver Shroud radio plays.
- The real treasures of Jamaica Plain were the friends we made along the way.
- Im sad i lost my fallout 3 disc
- Capitol vs Capital
- The worst thing about your favorite Fallout game and the best thing about your least favorite Fallout game?
- Anybody else have a dog collection?
- What makes Fallout: NV a better game than Fallout 3: GOTY
- Which Fallout game should be my first experience with the series?
- My love affair with Fallout (and my first play through of 76)
- Sim settlements 2
- I know it’s a stupid question but is there a way to make the pip-boy 2000 FM radio module into a Bluetooth device?
- Brotherhood of Steel vs Super Mutant Behemoth
- I'm planning to do a silver shroud themed playthrough in fallout new vegas
- I saw a camp where someone had these large windows that were as big as the walls. Does anyone know where to find the plans for them?
- Fallout: The Frontier Level Requirement
- Can someone please explain to me why I can't install a 10MB mod even though I have 150MB left?
- I am going to defend The Minutemen
- Dead Money Quest : Put the Beast Down help.
- Fallout 3 and Fallout New Vegas: A Comparison Through the Tales of Two Wastelands Experience
- Whatever a new Fallout addition will bring us; can we all agree the distant bursts of automatic/semi automatic gunfire of the Mojave are a must? What other kinds of things would everyone want to see in a new Fallout game?
- Capital Wasteland and the Pitt by 2287?
- How do you think that the world post-war decided on bottle caps as the currency?
- Fallout cosplay group is BANNED for the Second time
For anyone else who liked the Silver Shroud radio plays. Posted: 14 Jan 2021 05:38 PM PST I wish they had done more radio plays for the silver shroud. They were cheesy but entertaining. I started looking around and found a lot of old radio shows at https://www.oldradioworld.com if anyone interested. [link] [comments] |
The real treasures of Jamaica Plain were the friends we made along the way. Posted: 14 Jan 2021 01:53 PM PST |
Im sad i lost my fallout 3 disc Posted: 14 Jan 2021 07:17 PM PST |
Posted: 14 Jan 2021 10:20 PM PST Since a certain building is in the news and a lot of online resources are using the incorrect spelling, I figured now would be a good time to illustrate the difference here in the R/Fallout... Because I don't know. Capital refers to a city, Capitol refers to a building. Fallout 3 is set in the CAPITAL Wasteland, IE: the ruins of DC. You fight a Super Mutant Behemoth in the Rotunda of the CAPITOL Building. This has been grammar with Vault Boy, sponsored by Vault-Tec. [link] [comments] |
Posted: 14 Jan 2021 10:33 AM PST |
Anybody else have a dog collection? Posted: 14 Jan 2021 08:35 PM PST (F04) Dogmeat, junkyard dog, mutie, wolf, and mongrel always distract me when I come back to sanctuary :) Erickson was seriously onto something [link] [comments] |
What makes Fallout: NV a better game than Fallout 3: GOTY Posted: 14 Jan 2021 09:23 PM PST It's the fact that they actually put use to the different forms of currency. I am on my second playthrough on the Lonesome Road DLC and realize once I go back to the wasteland I have pretty much an extra wallet's worth full of caps. Dude Fallout is awesome one of the greatest storylines/universes hands down. [link] [comments] |
Which Fallout game should be my first experience with the series? Posted: 14 Jan 2021 08:01 PM PST Hello there. New vault dweller here. After all my years of gaming I am finally looking at starting into the Fallout series. I have very little experience with any of the games, the most exposure I've had is watching my brother play Fallout 4, but I didn't see a ton of the game, and playing Outer Worlds if anyone wants to count that at all. My question is, where should I start? Should I start with Fallout 3, progress to New Vegas, and then go to 4 or just tackle them any way I want? I ask this because I am curious if there are significant game mechanics changes that happen in the newer games that would make playing an older one a pain, or if there are just any strong opinions about play order that anyone has. It should also be noted that I'll be playing on Xbox. [link] [comments] |
My love affair with Fallout (and my first play through of 76) Posted: 14 Jan 2021 03:51 PM PST Hey there, long time lurker, first time poster here. The title probably gives it away, but the Fallout franchise means a lot to me. I've played every Fallout game, many times over, and enjoyed each and every one in their own way. Fallout is my earliest gaming memory, all the way back in the year 2000 when my dad brought home our first family computer, he picked up the two coolest looking CD-ROMs to go with it; one was Hidden & Dangerous (another great game in its own right) and the other, a little title called Fallout. At 5 years old, I really couldn't grasp the point of the game, but I knew I loved the art style, the eery atmosphere and the iconography. Although I never got much further than those early rat filled tunnels, the images of the blue vault suit and the vault boy were seared into my brain. Eventually that CD became too damaged to play and the memory of Fallout started to fade away, that was until 2008 when I saw the first advert for Fallout 3. It felt instantly recognisable, like some deep part of my childhood had been unlocked. At this point, I was in the early years of high school, and in a deep, deep depression. My only solace was getting home and putting hours into Fallout 3, and I loved every second of it. Every time I finished a play through, I'd make a new character and start all over again, determined to find every secret, experience every line of dialogue and choose every option. This love of Fallout only grew exponentially with the release of New Vegas two years later, and whilst I'll always love 3 more, I've easily put more hours into NV than any other Fallout title, it's quite literally the perfect game. Fallout helped me stay grounded when I was at an age where anxiety and depression felt so prevalent, it's really not an exaggeration to say it helped save my life. Even when I wasn't playing I was delving into the lore online, listening to the soundtrack and even writing my own stories centred around the world of Fallout. Eventually as I got older, I went back and played those original 2 isometric games, I sought out Fallout Tactics and BOS, and whilst none of them gave me the same joy as 3 and NV, I appreciated them for what they were and how they expanded this universe I love so much. I began watching youtubers like MATN and was delighted to find there were other people who loved this franchise as much as me, finding places like this subreddit which, whilst incredibly toxic sometimes, has lead me to read some interesting discussions and genuinely made me laugh on more than one occasion, so thanks for that. When Fallout 4 released I was in college and working my first proper full time jobs, I preordered the biggest most expensive collectors edition I could find and was first in line at the midnight release at my local GAME. I took 2 weeks off work and absolutely blitzed my first play through, and I loved every second of it. If I could only play 3 games for the rest of my life, they would without a doubt be Fallout 3, NV and 4. When Fallout 76 was announced, my time I could dedicate to gaming my dwindling, being an adult sucks as we all know, but I was still excited for some new Fallout content. Then, like many of you, I was extremely disappointed; a fully online MMO. I felt almost betrayed. I didn't preorder this game and i definitely wasn't going to be standing around in the freezing cold to collect it at midnight. But, it was still Fallout, so after a few months when a lot of the anger and controversy had died down, I began to see people playing a rather enjoyable looking game and I felt like the only guy in the room without a nuka cola, so I went and bought an edition of the game. Unfortunately, at this point in time I was still living at my family home, with internet connection which was shoddy at the best of times being shared between 6 other people, and as the game eventually downloaded and i made my new character and exited Vault 76 ready for a brand new adventure, I was heartbroken to find it unplayable. It just wasn't going to happen. I deleted the game, and with any spare time I could find I went back to playing the other games in the franchise. Fast forward to Monday this week, I've just moved into my own place and the internet is being installed tomorrow. I'm currently redownloading 76 as I write this and I'm beyond excited to finally experience Appalachia for myself. Sorry for the long read, I'm not sure why I felt the need to type this all out now after years of being inactive on this subreddit, but here we are. Cheers for all the interesting debates and discussions over the years, Steel be with you [link] [comments] |
Posted: 15 Jan 2021 03:55 AM PST Will sim settlements 2 work with sim settlements 3 in 1 or in the 2nd version I have everything I need? [link] [comments] |
Posted: 14 Jan 2021 08:00 PM PST |
Brotherhood of Steel vs Super Mutant Behemoth Posted: 15 Jan 2021 03:24 AM PST So how many people from the Brotherhood would it actually take to fight and beat a Behemoth? Both 3 and 4 have a mission involving one, but in 3 you get a Fat Man to help take care of it, and in 4, you get a Minigun with unlimited ammunition. So how many people equipped with Gatling Lasers, Miniguns, and Combat Rifles would it take to bring one down? [link] [comments] |
I'm planning to do a silver shroud themed playthrough in fallout new vegas Posted: 15 Jan 2021 03:21 AM PST So I'm planning to play a silver shroud themed playthrough and i want some suggestions on how I'm gonna play it [link] [comments] |
Posted: 15 Jan 2021 03:20 AM PST |
Fallout: The Frontier Level Requirement Posted: 14 Jan 2021 06:33 PM PST Title above. I'm planning on playing the mod tomorrow but want to know if I need to grind for levels to play it. I don't want to start a new character and get massacred like in Lonesome Road, but I also don't want to use a level thirty character and be overpowered. [link] [comments] |
Can someone please explain to me why I can't install a 10MB mod even though I have 150MB left? Posted: 14 Jan 2021 04:38 PM PST |
I am going to defend The Minutemen Posted: 14 Jan 2021 07:05 AM PST Ok ok ok yeah they kinda suck but......
More on the way! [link] [comments] |
Dead Money Quest : Put the Beast Down help. Posted: 14 Jan 2021 11:36 PM PST So I cannot access the security terminal to open the electrical closet since my science skill is only at 60 right now. Does this mean I cannot progress any further? Getting frustrated with this at the moment and would appreciate some feedback. Thanks. [link] [comments] |
Fallout 3 and Fallout New Vegas: A Comparison Through the Tales of Two Wastelands Experience Posted: 14 Jan 2021 01:03 PM PST Recently I have mentioned here that I have been going through Fallout 3 and Fallout New Vegas thanks to the Tales of Two Wastelands, and having finally beat both main games and their dlcs I now have some thoughts. First on Fallout 3. -][- Fallout 3 was my introduction to the Fallout series and man was it strange to go back and see just how much I had forgotten since it's release. The game opens beautifully with your own birth that ties directly into the later plot and story of the main characters, with the death of your mother. You transition just a couple of years later in the vault where your father Liam Neeson, you have no idea how both funny and awkward that fact is (especially since when he leaves the Vault his black Assistant is murdered), and shares with you your mother's favorite Biblical passage. More Years pass and you go through several more passages of your life with the last being introducing you to your character's dynamics with your classmates and discovering what your future will be with the GOAT Exam. I got Vault Chaplain this time around! Then you are awoken by your childhood friend Amata when all hell has broken loose and end up fighting your way out, saving or killing those in your way (which ends up dynamically changing a later quest COMPLETELY Dozens of hours into the game) and leave the vault. You are left in a barren dark and dusty mine shaft, surrounded by skeletons, and exit into the outside world . . .and are instantly blinded from the light. Your sight fades back in. . .and you see the desolation of the world. But life still exists, as you can see a strange scrap heap in the distance, and floating down the street a strange floating robot hums down the road singing Patriotic songs with comforting words coming over it's radio. Fallout 3's introduction/prologue (roughly 20 minutes if you speed read through everything) does a fantastic job introducing you to the world that you have stepped into with a genuinely shocking amount of choices/decisions/actions that change how people interact with you as well as things down the line. It is a Giant Set Piece that neither of the later two mainline games in the series have matched in setting the tone of the game and story. Now this is a side note where I mention that Tales of Two Wastelands greatly affected how the game controls with Iron Sight Aiming as well including New Vega's Damage systems and Ammo Types so discussions of Difficulty and Enemy Stats will be biased with this in mind For a game that many in recent years decried as boring or nonsensical. . . I was well surprised to see just how much the world felt like it was alive. Megaton is a very unique design for a town, a giant Junk Heap of Scrap Metal, Scaffolding, and Engineering based around a unexploded Megaton Nuclear Bomb, and it is filled with lively characters who all interact with one another somehow or another. -][- And this is one of the main points I want to compare to Fallout 3 and New Vegas. The world of the Wasteland in Fallout 3 feels alive. No matter what direction you go you will find wild dogs, Molerats, Bloat Flies, Wild Brahmin, Raiders, Miscellaneous Towns and factions. You can find Caravans traversing the Wasteland between each of the major settlements, and your freedom of movement is not limited in the slightest. Did y'all know that there is a unlockable radio station filled with Classical Music? I only found Agatha and her little home this playthrough. It took me ages until I found a Deathclaw in Fallout 3. . . literally not until the Broken Steel quest that leads you to the town of Olney. . . where even in End Game Power Armor and literally cheated in Stats for Charon (50000 HP). . .. a single Deathclaw slaughtered him when I wasn't paying attention. Which is why when I finally got to New Vegas and saw 20 Deathclaws just out on the road between Black Mountain and Westside, not in the Quarry, ON THE ROAD I got seriously pissed at the railroading that I was only able to bypass because I was a end-game character with loads of ammo and weaponry and power armor. The Wasteland of the Mojave does not feel alive. There is SO much wasted space on the map filled with absolutely nothing but things to kill. Which when compared to Fallout 3 where it feels like there is always a new dungeon, building, or cave to explore makes the world feel barren by comparison. The towns as well as you never really see any named Travelling Trade Caravans, I can only think of two instances of this with the caravan that spawns on the road to the Mojave Outpost, but doesnt travel between towns, and the two that get attacked by a Legion Ambushed and later despawn. I also want to mention the sheer density of the Fallout 3 map once you get to the "Downtown" area of DC where you will be constantly lost because it and it's Metro tunnels seemingly never end. It is STUPIDLY dense. . . .and New Vegas really doesn't compare. The City of New Vegas simply does not feel big to feel important enough for everyone to be fighting over. I have some thoughts on the Endings. . . but I'll get to that once I get to discussing Broken Steel. But. . . .I got a bit distracted there. Back to the Story. -][- So Fallout 3's Story is pretty straightforward all the way through. Go find Dad, Meet New Character and Factions, Explore, Go Grab Object, Bring Back Object, go Find Dad again, Go Get, Object, Kill enemies, you get the idea. But for all it's objectives are rather simplistic, and designed around getting you to see new vistas and areas of the game, roughly half of the entire story can be skipped by you just wandering into a random building and finding your father in another Vault. Which is AWESOME. But there is more to this. The Story of Fallout 3 is straightforward and tight in it's writing. It has quite a few set pieces and cutscenes that you cannot miss and even if you make the decision to help the villain by the end of it. . . you still see the same Set Pieces and cut-scenes going forward. And so you get to the final room of the game. You convince the Main Antagonist to Stand down and leave peacefully by arguing down his own dogma. . . and you make the final sacrifice to save, or destroy, the Capital Wasteland. Three Lives given and Sacrificed towards purifying the Waters of the Wasteland. It is a fantastic story that is tightly written and makes for a good, if unsatisfying for some, ending. . . . . Which is where Broken Steel comes in. Broken Steel is a both a terrible and great DLC. Terrible because it's Main Story/Epilogue is legitimately terrible. The only benefit being seeing Liberty Prime be destroyed, as well as a true end-game dungeon (A Group of Ghouls who tried to make a new settlement similar to Underworld) in Old Olney filled with ALL of the Deathclaws leading to getting the "Tesla Cannon". The real upside to Broken Steel was allowing the Player to continue to explore the Wasteland as well as see the affects of your actions from the Main Story come forth. The Brotherhood trying to organize and provide water to every settlement in the region, the one in charge of that branch in near total breakdown from all of the work and frustrations, to Shucksters trying to trick innocents, to people dying off if you sided with the Villain. . .this kind of Post Game Epilogue DLC was great and I kind of wish New Vegas had something similar. . .speaking of which! DLC Time! -][- So just to cut this off at the pass, Lonesome Road is infinitely better then Broken Steel in terms of actual story and environments. I have complaints about Lonesome Road's writing, mainly Avelone's Hatred of Post-Post-Apocalyptic Fallout, but overall and in general it is a MUCH better DLC. Now as for what I thought were the best DLCs in both game? The Pitt and Honest Hearts. The Pitt is a masterwork in setting design and making a area in a game feel oppressive and unlivable and it shares the one thing with Honest Hearts that sets them both above the rest. The Choices. Specifically the moral and ethical choice that you have to make that decides the fates of hundreds. Do you free the slaves of the Pitt and doom them all to the extremely unlikely chance that Madea will be able to synthesize a cure from Marie? Or do you trust Ashur to live up to his words, and hidden holotapes, to free the Slaves once a Cure has been synthesized by his Wife? All of this being twisted by the very nightmarish context of life in the Pitt and the Trog Disease. And in Honest Hearts will you listen to the White Savior Daniel who patronizes and views the Sorrows as Children to be Guided. . . Or do you side with Joshua Graham who was chosen to lead the Dead Horses and who wishes to protect Zion from Caesar's Legion? All the while feeding his rage ultimately to be tempered or enflamed by your words? For both choices I ended up siding with Ashur and Graham respectively. Though it is odd how over the years the former choice has become a lot more difficult to make while the latter has become so the much easier. Old World Blues. . . is still not something I am a fan of. The Humor was funny once, I am always distracted by one of the AI being Dr. Venture, and it just never hit me as humorous again. The Zanyness with the Mothership Zeta DLC also had that issue of cool once but meh later. Point Lookout is kind of neat and it has a oppressive feel like the Dead Money DLC. . . but the latter is infinitely better in that aspect. Then there is the Operation Anchorage. . . . which is meh. Like cool set pieces and the opportunity to get some good equipment, and early power armor training, but otherwise it's just a combat DLC. Nothing much to talk about there. -][- Now I am running out of time to right this so I'm going to hurry along before I have to run off to work. I have gained a new appreciation for characters in both games, Elder Lyons is a AWFUL Leader, and I now want to say the summed down synopsis/conclusion I have come to. Fallout 3 has the better story and world/design of the two games. . . but Fallout New Vegas overall has the much superior writing. Like so much better, and I think this is ultimately New Vega's major flaw (other then the SUPREMELY angering and obnoxious railroading via Cazador and Deathclaws) that infects some of Obsidian's other games (like Pillers of Eternity). Obsidian likes to do a lot of paths with a lot of choices. . . .but they over do it so much so that their endings are never really all that satisfying. Because the writing, though fantastic, isn't tight. It's all over the place and so the story feels less like a coherent story and more a series of events that lead to a climatic conclusion. . . if that makes any sense? I'm sure that someone could word that better then I. Both are great games and it was phenomenal to go through them once more. What do the rest of y'all think? Do you disagree? Have you had a different experience going through both games? -][- And a final side note? . . . Every ending in New Vegas Sucks except for the NCR ending. Independent wouldn't be so bad if you were actively trying to convince the tribes of the region to work together to build a new nation. . .something that Yes-Man INSTANTLY dismisses in favor of you gaining power. [link] [comments] |
Posted: 14 Jan 2021 12:55 PM PST For me this really made the immersion, how are you going to be in a wasteland full of killing and plundering but only hear gunfire from the fights you yourself engage in?? [link] [comments] |
Capital Wasteland and the Pitt by 2287? Posted: 14 Jan 2021 06:03 PM PST Is there any dialogue or misc. terminals that describes what specifically is going on in other parts of the East Coast by the events of Fallout 4? Because settings like the Pitt or even the CW (after a decade) seem like interesting places to revisit, or at least expand on. [link] [comments] |
How do you think that the world post-war decided on bottle caps as the currency? Posted: 14 Jan 2021 04:42 PM PST How do you think that the citizens of post war America decided that they would use bottle caps as the common currency to purchase things? [link] [comments] |
Fallout cosplay group is BANNED for the Second time Posted: 15 Jan 2021 02:40 AM PST Info link : https://www.pcgamer.com/a-fallout-76-militia-has-been-banned-from-facebook-for-the-second-time/ What's your opinion about this matter ? Should we expect the Third time ? Or should they start cosplaying in Hello Kitty Adventure game ? :) Or just retire and give up computer games whatsover... [link] [comments] |
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