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    Tuesday, November 17, 2020

    Fallout | I made a Pip-Boy theme for Android

    Fallout | I made a Pip-Boy theme for Android


    I made a Pip-Boy theme for Android

    Posted: 16 Nov 2020 08:42 AM PST

    Who did you side with in FO4 and why?

    Posted: 16 Nov 2020 04:08 PM PST

    I'm curious as to what the most common one is and why.

    submitted by /u/Imadothethingnow
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    Bottle caps just wouldn’t work in larger quantities.

    Posted: 16 Nov 2020 10:27 AM PST

    When it comes to amounts of over 100 caps or more how would it even work?

    Imagine 2 factions making a trade deal for something like 5000 caps. Surely they don't just sit there and count every individual cap. I think it's an oversight that's never been addressed. Sure it's cool having bottle caps for currency in a post-apocalypse but if you're dealing with more than 50 it just becomes impractical to do anything with them.

    Also it'd be pretty easy to make your own bottle caps and just become rich. I'm sure there's still working bottling plants in the wasteland. And even if there isn't, there's factions like the gunrunners who can craft working firearms, bottle caps can't be so hard. Also we see the legion make their own coins and they are probably the least technologically advanced faction there is.

    submitted by /u/DV-dv
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    How did the NCR grow?

    Posted: 16 Nov 2020 04:06 PM PST

    I'm not sure if this is the only ending to Fallout 1, but the ending I got said that Shady Sands was wiped out by mutant remnants. If this is the only ending then how did the NCR grow if it's birth place was destroyed?

    submitted by /u/Sweaty_Gym_Sock_
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    Rookie’s mistake in The Pitt.

    Posted: 17 Nov 2020 12:23 AM PST

    Playing Fallout 3 GOTY for the first time. Apparently you get all your gear back after the arena fights while playing The Pitt. But because they fill it up with different things, if you don't take it when prompted you lose the items. Had to reload my save and lost 3 hours on The Pitt. Thanks, Bethesda and thanks to my dumb ass for not being able to read.

    This has been an anecdote on me not understanding game design

    submitted by /u/KiraSandwich
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    Ned Kelly Fallout 4 Build

    Posted: 17 Nov 2020 01:21 AM PST

    Does Anyone Know What Special Stats And Perks I Would Pick And What Clothes And Weapons I Would Use For A Ned Kelly Build?

    submitted by /u/AussieCommieBastard
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    Why would a synth/synth-sympathizer/the Railroad want to destroy the Institute?

    Posted: 16 Nov 2020 03:20 PM PST

    Freeing synths from enslavement is one thing, but you are also destroying the only means of reproduction for an entire race. Blowing up the Institute is condemning synths to eventual extinction, no matter how you spin it.

    submitted by /u/2woke4ufgt
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    Fallout 3s Atmosphere - Just a thought about why I think Fallout 3 is the best when it comes to atmosphere/ Environment

    Posted: 16 Nov 2020 04:58 PM PST

    ( I didn't add much for environment however I will add here that the environment idea that I enjoyed was Megatons use of the location: water at the bottom caused by the nuclear bomb and the fact mole rats are near by for food).

    I've posted in this sub before and I'd like to express my love for Fallout 3. Despite it's writing, I will always have a special place in my heart for the environment: there is nothing more unsettling than that dark atmosphere that grips you into a bleak, nightmare of the wastes. (There are so many things that fascinate me about Fallout 3s atmosphere )

    Fallout 3s beginning feels cramped and small in contrast to the wide open emptiness of the wastes; in doing so makes us feel as though we are more intrigued as well as eager, to explore what lays above. This can create a sense of wondering if we are to ever get out of the vault, leaving however we find our selves in a massive, open world, feeling vulnerable leaving the safety of a place we once called home. The green filter enhances the idea of how much radiation never left, even after 200 years it hasn't disappeared in the capital wastes - which I guess would make sense considering how many robots and factories in such a large capacity could cause to keep radiation going for such a long time (?). With this makes it us feel as though humanity is truly struggling, with slavers stealing children and adults alike, raiders torturing and killing for fun, super mutants eating the flesh off victims and ghouls roaming the darkness of the metro tunnels. While I agree to some extent that yes metro tunnels felt pointless, for example: when you meet the Family, chances are you'll never go back there after completing the side quest for Arefu, simply because they are in a long and narrow metro tunnel. However, I enjoy the idea of the darkness and the wrecked trains, exploring the impact of the nuclear bombs, not only affecting buildings that have turns to structures of decay above, but also below, where rubble still lays, undisturbed. The sounds of ghouls screeching knowing full well that they were victims, hiding in the tunnels when the bombs fell, not ever knowing if it's a roamer or or just a feral until you use your pip boy light or VATS. Mutants that are hidden in metro tunnels, simply echoing their horrific laughs. Prams that are scattered sharing stories in the silence.

    Exploring the wastes is nothing but a sense of a dread as you never know what is shooting at you, preying up behind you, or if you encounter an enclave fire trooper road block. Raiders shoot without question, laughing knowing they have nothing to lose, fulfilling their spare time with anyone who is in view. Deathclaws, Yao guai and all sorts of mutated creatures stalk you, sometimes with a with growl, sometimes it's a deadly silence catching you off guard. It's makes it more weary of your surroundings, being able to take everything in. Even coming across friendly small encounters such as Uncle Leo. Side quests let you experience some of the NPCs fate in random encounters as well, such as Amata being caught by the enclave or blowing up Megaton and meeting Moira again, as a ghoul. For explorers, with 162 locations to explore (excluding vault 87 on the marker), there is something that is always more interesting than the last place you visited.

    A side note as well, I also enjoy the fact that depending on what ever choice you make, the radio host of GNR will talk about you, making you feel included in the games world, as well as making other comments about other NPCs. In my personal opinion, I prefer to keep the radio off as it gives me a more of a fallout feeling of loneliness.

    TL;DR: I just really enjoy Fallout 3s atmosphere and environment.

    submitted by /u/Infinite_Spice
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    First time ever playing a fallout game and I’m wondering if I’m doing it wrong

    Posted: 16 Nov 2020 11:03 PM PST

    Hey so yeah playing fallout new vegas since i heard thats the best one and so when i started playing I basically just made my way straight for benny doing occasionally side quests like launching the ghouls into "the great beyond" but now im getting dialogue that doesnt make since apparently im after a platinum poker chip which I hadn't heard of and when i enter the casino area i asked victor i thought he was destroyed why would i think that? Am i skipping over some fundamental side quests or something?

    submitted by /u/CannibalGamer
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    I have made a 3rd character this time with a role to play

    Posted: 16 Nov 2020 10:31 PM PST

    Hello again wastelanders vault dwellers and lone wanders alike i don't have a question but a statement in one of my last posts i said something about 1 wanting to recreate X6-88 as the sole survivor and 2 not roleplaying with my 2nd character but this time i am... atleast after the main story my characters name is SL-13 (look at my username you'll see why) who's supposed to be an institute courser thats free to do as he pleases he was given free will and the role of director and general of the minutemen after the "sole survivor" died to raiders because yes and i don't know if this is how im supposed to do things like this but i am for what im trying to get is an isntitute courser uniform and some balistic fiber for it and im set but right now im about to kill the first courser

    So what do you think wastelanders im i doing this right. Am i not supposed to say that im not the sole survivor? Am i being dumb a doing everything wrong? Or not please let me know

    Edit: after posting this i thought what would happen if a synth designed to never lie clicked the "i am not a robot" box

    submitted by /u/CoolSlimeBoi
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    A fond memory of a scene during my first play through of FO4 that blew me away (SOME SPOILERS)

    Posted: 16 Nov 2020 05:44 AM PST

    I remember my first FO4 play through. It was beautiful. (SPOILER!!!) The mission, once you've joined BOS, where you're in a Virtibird heading to your first major firefight against Super Mutants and a Behemoth or two... on this mission, my Virtibird was shot down. I remember it was so effing cool too see because it was almost like a perfect cinematic! Behemoth is tossing dross at us and finally knocks us out of the sky. So we spiral down the street between some clobbered buildings and crash! PC goes through the little mini cinematic of the player getting knocked down and getting back up slowly. So I'm at half health in my busted up PA and all the BOS troopers from my chopper get up with me and the other birds land and disperse their soldiers. And of course we totally kick super Muty Ass and mop the floor with them. It was super cool to see and totally blew me away! Like completely rad scene that has stuck with me since day one of my FO4 play through. Now on the other side of that coin. I was so sad to see on my next play through that that was not a scripted event and totally happened by chance! Got really lucky there,but haven't been able to recreate the situation.

    submitted by /u/ROD-527
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    And what about that Fallout traditional pen and paper RPG that was supposed to come out this year? Do we have any news?

    Posted: 16 Nov 2020 01:52 PM PST

    I just got into traditional RPGs but I don't like high fantasy and I'd love to play a Fallout DnD. Can't wait to play it when it comes out

    submitted by /u/Flatisy
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    What Does Your Survival Mode Build Look Like?

    Posted: 17 Nov 2020 03:46 AM PST

    I'm replaying the game for the first time in survival mode. It's been going pretty well (level 44 and in Far Harbor) playing as a blitz/ninja V.A.T.S. based teleports behind you 'nothing personal kid' type build. I'm enjoying it, but often if I break stealth I get one-shotted by pretty much anything on par with my level. Again, I still enjoy that experience, but it makes me wonder what other play styles are viable in survival. Every time I backstab a mandatory high power enemy I ask myself how any other build would even begin to win that fight. Sure there's power armor (I used some to for Open Season in Nuka-World, but it makes me nauseous) but you can't find it carry enough fusion cores to be in it all the time, right? And even then, it only curbs the damage so much. So I'm curious, how do you play survival?

    submitted by /u/robitron
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    The subject of Slavery in Fallout and why Legion is evil, rather than Neutral

    Posted: 17 Nov 2020 03:41 AM PST

    So recently i've started watching some Fallout videos, some of which cover the morality of karma or how majority of the characters/factions in F3 are black and white and how NV is more morally grey and i think that's certainly the case for House and NCR, but i think with the Legion. My opinion is still they are largely evil.

    In my opinion, the very term, evil is a matter of perspective, because i am sure the members of Legion don't view themselves as evil, which can be applied to most factions/characters. However you won't find me arguing how the US/Enclave, Vault Tec, the Gremoras or the Van Gruff or the Cannibals in the white glove society are morally questionable. WIth the Legion however, if I were to apply an all encompassing perspective based of the material in New Vegas, i think they tip over the scale to overwhelmingly bad, that their civilized nature, lack of initial hostility to the MC, warfare conditions and ideology doesn't make up for the slavery and ultimately, lack of reason behind their conquest, which can be summarised with 'reach the other side of the coast'. This is best exemplified, when after they conquer Hoover Dam, they neglect the supply of clean and refined water that could benefit their communities.

    Now lets compare the Legion to F3's Paradise Falls slavers, which much like those aforementioned factions where one can't question their morality, are evil. However comparing them to the Pitt or Ashurs slaves. I think that game provides the best contrast to the Legion, in terms of how slavery can have a bit of depth that does in fact make it murky. When i walked into the Pitt DLC, i went in with the full notion that slavery is bad and i'm gonna kill everyone behind such an institution. But i walked out feeling more confident in the slaver in control, over the so called slave, Wherner. I think that's because unlike the Legion, the Pitt provides conditions and a contrasting shade for Wherner and his cohorts that directly tackles the conversation of slavery and how their method isn't a practical solution to the abolition of slavery within the Pitt. I do however wanna get it out of the way that the Pitts slavery institution was definitely not perfect, i thought sending people out to get metal amidst the trogs or whatever they were called and the fight pitt was ultimately, counter intuitive. But the overall construct of slavery within the Pitt was better designed, compared to the Legion.

    The Pitt creates certain condition that weakens the slaves ultimate goal of freedom and gaining the LW's aid in achieving it. First and foremost, kidnapping Ashurs daughter and in an ironic twist, slaving Ashurs daughter to do with as they please. By helping the slaves you're in fact enslaving a child to people who don't care for her and only want to use her. Second Ashur has a clearly defined goal and at least states that when the pitt is cured of their plague, they won't need to bring in slaves from out side the Pitt to work on the railroads, while he and Mary work on the plague. The construct of the Pitt is the slaves work on the mill with albeit harsh conditions, but the slavers, much like the Legion have to content with the unknown conditions of the wasteland. The Pitt's slavers seem to be more goal orientated, such as trying to reconstruct the rail road and waiting to cure the plague in order to abolish the institution of slavery, rather than the Legion reasoning behind slavery, which is...because they can. And moreso the slaves off pitt are in effective, without a plan that doesn't involve taking a baby and their savior, Wherner, is not only an ex slaver who only revolted against Ashur because Ashur kicked him out, is off questionable ethics.

    The reason some people defend Legion slavery is because they state industrial revolution during times such as that requires manual labor from slavery, but the Legion or Caesar went ahead and put a road block on said industrial revolution, which would mean they are in a loop with no discernible path to get out of slavery, kind of like real life. Comparing it with real life and slavery of the US, the Legion is the south, who are content with their cotton picking farms, making them money from Europeans who live of their free labor, so they have no urgency to pursue the slavery free lifestyle and industrial makeup of the north. As such the Legion is doomed to fail. And that's just based of the concept of slavery.

    Ultimately, the Legion, whose main ideal seems to stem from 'NCR sucks', 'lets reach the coast', 'enslave these heathens' are not strong enough arguments to elevate their status from beyond evil, whereas there is good enough material in NV to argue the NCR and House are morally gray.

    submitted by /u/Grea1nessWithin
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    In Fallout 4 I don't remember where I stored my items

    Posted: 16 Nov 2020 11:19 PM PST

    I play on ps4 and It's been a while since I played this game and I don't remember in what container or what location I stored my marine armor. I know I found them all but Idk where I left it. Is there a way to see where I put what in what containers? or does this game just expect me to remember?

    submitted by /u/StudTheSystem
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    Mothman based on Harry Osborn's original art

    Posted: 16 Nov 2020 03:10 PM PST

    Fallout nv dead money help

    Posted: 16 Nov 2020 08:02 PM PST

    I trapped Elijah in the vault, then ran to the door, but when I go through it I tells me to go back down, then when I'm back down there I am told to go back up

    submitted by /u/Dogsavage111
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    Where is the King card?

    Posted: 17 Nov 2020 01:40 AM PST

    I brought the card set so I could have the King as it is vault boy, only to find I don't have it. Can somebody help? (76)

    submitted by /u/MadameMedic
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    Does anyone know any lore about the super mutant hound?

    Posted: 16 Nov 2020 09:46 PM PST

    Has anyone ever succeeded in the Operation Anchorage loot glitch?

    Posted: 16 Nov 2020 09:31 PM PST

    Taking a break from FO4 to do a second FO3 run. The glitch below is not working for me, after two tries (luckily this DLC can be done in 90min)

    For Operation Anchorage, you get a lot of reward loot.

    But you can also get every single thing from the simulation - all unbreakable, including the Alaskan combat armor with full face mask (not in base game and looks badass)

    Basically, you have to move a corpse onto the sim pod, so that you can store all items onto that body, as you are exiting the sim

    It's done here at 25:15 (although he sets it up in the beginning) https://m.youtube.com/watch?v=EpCda3supD4

    Has anyone every successfully done this? If so, was this patched out?

    submitted by /u/YunKen_4197
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    How do I progress the main story?

    Posted: 17 Nov 2020 12:50 AM PST

    How do I progress the main story the when only quests I've had in a while are either defending settlements or helping a squire

    submitted by /u/AnimeKing2
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    I turned of god mode and and now I’m constantly dying

    Posted: 17 Nov 2020 12:39 AM PST

    Help me,

    submitted by /u/Dogsavage111
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    Need help, lost Pulse Gun

    Posted: 16 Nov 2020 08:26 PM PST

    I was completing the quest I could make you care and since I deleted the data from vault 22 and already used Helios One, I can only get the pulse gun. I got it from the vault but later on through my playthrough I lost it somehow. I checked if I had sold it to any of the merchants but this wasn't the case and was very unlikely. Is there any other way I can find the Pulse gun?

    submitted by /u/Lauri_Allan_Torni_65
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