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    Fallout | I am loving fallout 4

    Fallout | I am loving fallout 4


    I am loving fallout 4

    Posted: 06 Nov 2020 08:12 PM PST

    So I bought fallout 4 on the bombs drop sale, and, I'm loving it. Thus far I have made a decent base in sanctuary, and I am collecting power armor, I just got the X-01. This may be controversial but I am liking it more than fallout 3, mostly because of the gunplay and when I'm in the cities my movement isn't restricted as hell. I personally love the building mechanic and I hope to make some cool houses by the end of the game. I have always heard of people saying fallout 4 was mediocre, why is that?

    submitted by /u/Bread_stealer_69
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    Being able to remove and equip any NPC's clothes still makes Fallout 4 the best game in the world for me

    Posted: 06 Nov 2020 04:13 AM PST

    After playing Fallout 4 for about 800 hours, I always dissapointed by the fact that in some of the very, very good looking games, you can only loot bullets or money from dead NPC's.
    On Fallout 4, you can take any clothes from a 30 level enemy whose stupidly kills itself, and you can equip it on level 1. Same goes for weapons.

    It makes the Fallout 4 world feel amazingly free without levels and rules.

    submitted by /u/dwengs
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    Fallout 5: what if in the next game, NPCs all appear as friendly in the compass (or in vats)? That would make us players observe if who we're looking at is an threat or just a survivor; the truth would be discovered only if when the player is shot at or talked to.

    Posted: 06 Nov 2020 02:41 PM PST

    Raiders made me think of this. I think it's not that lore friendly to have these guys lying around in the wasteland just mindlessly blowing the brains out of everyone or everything which passes by. Plus I think it would add a lot to the tension to any encounter in the wasteland. You could choose to shoot someone you see in the distance to then discover he was just a friendly settler, or try to approach him only to find out he was a raider waiting for a prey to ambush with his friends. An idea could be to flag them as "wastelanders" in vats. I can think of a lot of ways this system could be really cool. Imagine to encounter a group of people occupying a building on a road. You don't know who they are. You approach them and find out they're friendly. You talk to them and trade with them, they even give you some quests. You leave. Some days pass and then, when passing again through there, the same people are starving so they basically turn into raiders and try to kill you to take your supplies. This would also make the player be more careful and look out for visual clues: if you see from a distance a raider encampment like the ones in Fallout 3 or NV with corpses attached to beds and skeletons lying everywhere you would instantly know they're trouble and start shooting before they do. But things would not always be that straightforward. Of course, this could be done with any creature, not only humans. I'd do this with supermutants and deathclaws-like creatures as well (in fo2 there were intelligent deathclaws for example). Everyone could be an "Uncle Leo" or a "MeanSonOfABitch"! The binoculars would actually become useful and characters with high perception could even gain access to perks to more easily detect clues to understand whether you're walking into a fight or a talk. But there are a lot of more things that could be done with this system. Even joining small, specific gangs of raiders that don't decide to shoot absolutely everyone they see!

    submitted by /u/Boundary-Layer
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    The strip in fallout new Vegas was disappointing

    Posted: 06 Nov 2020 08:59 PM PST

    Okay let me start out by saying I have been playing this game for a few days and I love it; It is my third favorite fallout game between one and two. With that being said the strip is one of the most disappointing things in any fallout game I have ever played. When I originally heard of this game I assumed it was an entire full size fallout map in new Vegas and that sounded awesome but then I heard it still had a world outside it so I assumed new Vegas took up a half to a third of the map with some stuff outside. I was completely disappointed to play the game and realize it is a normal fallout world with a normal sized town as new Vegas with it being called the strip. The place only has a handful of buildings with only a couple usable casinos. I expected a huge futuristic busking city to be new Vegas and it to be something like vault city from fallout 2 where it had lots of inhabitants but was heavily guarded and rules were strict mixed with the crime and corruption of new Reno but it is just a couple of buildings that doesn't feel like how I imagined it at all.

    submitted by /u/Plugshirt
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    The Settlement Workshop is one of my favorite features in Fallout 4

    Posted: 07 Nov 2020 12:10 AM PST

    I know a lot of people don't like it and it does have its flaws, but I absolutely love this feature. It feels good to build up a Settlement from the ground up, tending to its Crops, Water, Defense and everything else. It's overly satisfying when all the hard work you did pays off and you have Caps and Purified Water to spare. Giving Wastelanders a safe place to call home is just really satisfying to me.

    submitted by /u/TheCrowsNestTV
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    Since Fallout 5s probably going into pre-production sometime soon, what would you want the plot to be?

    Posted: 07 Nov 2020 03:50 AM PST

    Is there any mods to downgrade fallout 4 graphics

    Posted: 06 Nov 2020 09:51 PM PST

    Im using core i3-3217U 4gb Intel HD 4000 and wondering if this budget laptop can run this bad boy of a game mainly for the experience and fps power armor gameplay

    submitted by /u/iggyolkes
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    What if you worked with Benny instead of yes man in the wild card main quest path

    Posted: 07 Nov 2020 02:44 AM PST

    I would've preferred working with Benny to yes man

    submitted by /u/TienZoro
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    A very concerned Lone survivor

    Posted: 06 Nov 2020 11:55 AM PST

    Is it wrong of me to have my lone survivor be just that, a lone survivor... I decided to build at a large settlement (starlight drive in) set it up with recruitment beacons. I have a long stairway hallway when a new settlement turns up and assign it to food.

    When they go in the room. I kill them, then use my serrated combat knife to dismember all I can then have a pit to drop all their dismembered body parts in. Currently I have about 20 dismembered bodies..it's great.

    Am thinking of creating a player again solely for this. Cannabilism player and decorate it it with gut bags etc.

    I don't know why but I really enjoy this...

    submitted by /u/BonkersBen
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    Response to Emil Pagliarulo's argument that the player is going to "make paper airplanes."

    Posted: 06 Nov 2020 11:39 AM PST

    Emil Paliarulo said "'you can spend so much time writing wonderful stories and then have to watch as players tear out the pages to make paper airplanes instead of reading them" he goes on to say (paraphrase) they're going to spend 20 hours hunting for bobbleheads, they're going to spend 30 hours building settlements, its the players story, that's the jagged pill we swallow when we do this.

    In most games I'd probably agree, story is something we skip through, at least on repeat playthroughs, to get to the gameplay which is what we're there for but there are two key considerations here when talking about Fallout 4 which is what he was talking about at the time.

    1) This is a Fallout game.

    2) This is a Bethesda game.

    This is a Fallout game:

    Fallout has a reputation for being a story intensive, roleplay heavy series, even Fallout 3 was pretty heavy on story and New Vegas was heavier. They might have been able to ignore the Fallout 1 and 2 audience which was originally relatively small compared to their target audience but with New Vegas, the audience for story-rich roleplay heavy gaming became quite large.

    This is a Bethesda game:

    Bethesda's games have made their name on RPGs with rich worlds and, in at least two of its last three installments of Elder Scrolls, had highly involved stories. Skyrim had a shallower plot but it was still memorable and the game was overall still more story rich than Fallout 4. Though perhaps the main quest for Fallout 4 was more elaborate than Skyrims, that's the only place the story of Fallout 4 beats Skyrim. Skyrim had two main quests, both of which could be played two different ways, to stack up to Fallout 4's single main quest that could be played 4 different ways. And Oblivion and especially Morrowind had quite memorable and heavily written stories.

    But I'm getting in the weeds here. The point is, Bethesda has a reputation for writing story intensive games, and Fallout is a series that is known for having story intensive games even independently from Bethesda. Fans of both Bethesda and Fallout come to the series expecting a rich world and a good story and roleplay. There may be varying levels of engagement with that story but that lends itself to replay value. Players will discover things they previously skipped in subsequent playthroughs.

    And if that detail doesn't get picked up by players, it does get picked up by lore experts who can repackage and present the content to an audience to keep interest in the franchise elevated between games.

    submitted by /u/Air-Connect
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    Followers of the Apocalypse and Great Khans merged

    Posted: 06 Nov 2020 11:35 PM PST

    I believe that this 2 factions when merged will be one of the greatest factions in the fallout universe, if so what would they be called? Will they be force to be reckoned with?

    submitted by /u/iggyolkes
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    Is it just me or at skill checks in NV boring compared to FO3?

    Posted: 06 Nov 2020 06:25 PM PST

    No dice roll in NV, it's a discrete points system.

    I like having a 20% check and then getting that 1/5 dice roll. Or having 80% and whiffing completely

    It ads excitement. Especially on a first playthru.

    In the next game, if only they could tweak it to be balanced between FO3 and NV skill checks.

    Which do you prefer and what are the practical downside to FO3's probabilistic skill checks?

    submitted by /u/Ok-Inflation-2551
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    Is Fallout 76 worth it in 2020?

    Posted: 06 Nov 2020 10:58 PM PST

    I'm planning to buy it & play with my brother, he has his own PS4 so yeah. But I'm wondering if it would be fun to play with just me & him and also is the game good overall? Good to where you can put multiple hours into it?

    submitted by /u/Zadies
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    I am having a problem dealing with Ulysses.

    Posted: 07 Nov 2020 12:47 AM PST

    So I've been trying to kill him for about 20 minutes now. The last few times I pulled out Esther and hit him twice with a Big Kid mini nuke and it doesn't complete the objective telling me to deal with him even though he's dead. Also the amount of time for him to regain his health is ridiculously fast. I don't remember it being this hard on PC.

    submitted by /u/CapnPants666
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    Ehm, when I start Fallout 3 through Steam it doesn't start when I click play.

    Posted: 07 Nov 2020 12:15 AM PST

    Why does Trashcan Carla get hate?

    Posted: 07 Nov 2020 03:31 AM PST

    She's the first Merchant to regularly visit Sanctuary until you unlock the Bunker Hill Caravan Posts and she sells some pretty good stuff for early Settlement Building. All you have to do is meet her and not rob her and you'll have a permanent Merchant to come to Sanctuary, which is very useful, but it seems the community hates her and I just wanna know why.

    submitted by /u/TheCrowsNestTV
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    Fallout 3 DLCs after years withou playing

    Posted: 07 Nov 2020 03:28 AM PST

    Hi all I'm asking your opinion on this!
    I have a 10 years old save of FO3 where I got the platinum trophy, so almost everything has been done in the main game cause I didn't have DLCs at that time. Now I bought DLCs and I was thinking of playing them with that save, so I can use an upgraded character.
    The problem is I don't remember almost anything about the plot, aside from a friendly ghoul, the Megaton city, the search for the character father, the water purification and some interactions with the BoS.

    So are there important connections between the DLCs and the main game? Should I restart the game to refresh my memories to fully enjoy them?

    NOTE: About 6 months ago I completed FO4 main game + DLCs so I'm pretty confident with gameplay and general environment/atmosphere, so my question is almost all about lore/story.
    Thanks for any answer :)

    submitted by /u/kennyFF92
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    Please help - text dissappearing from my new vegas game - load order in comments :)

    Posted: 07 Nov 2020 03:13 AM PST

    Fallout 4 - random ctd?

    Posted: 06 Nov 2020 06:39 PM PST

    My Fallout 4 game random crashes to desktop at certain places. Right now it's crashing whenever I go near the Prydwen.

    submitted by /u/Prentis-
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    One major flaw with Fallout 4

    Posted: 06 Nov 2020 10:17 PM PST

    Named legendary items don't have unique effects.

    It's perfectly fine having legendary items as rewards for quests and exploring and also for randomly spawned legendary enemies. The problem is that the named legendary items that you get from quests or exploring don't have truly unique effects, and you can find the exact same item from killing a legendary enemy. This makes named legendary items often be less exciting.

    The best solution for FO5 to use is to offer truly unique effects for named items. The lazy solution is to just make the effects on named items be more powerful (e.g. a damage multiplier is increased). The former is obviously preferable, but we really need at least the latter in FO5 to make named items be more memorable.

    submitted by /u/LoganJFisher
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    FO4 Paladin Danse

    Posted: 06 Nov 2020 12:06 PM PST

    So in fallout 4, paladin Danse turns out to be a synth, so why not give him a recall code? Especially if you're doing an Institute playthrough, wouldn't it make sense to bring him back in to the fold?

    submitted by /u/BulldogUK1962
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    What are some things you would change about Fallout 4?

    Posted: 06 Nov 2020 05:15 PM PST

    I would love an option on the Minuteman Ending where you steal the Prydwen from the BoS. You would have to help the Minutemen hijack a Vertibird to board the Prydwen and when you arrive, it'll be a fight of epic proportions. Once it's all said and done, the Minutemen would now have their own Airship and fleet of Vertibirds.

    I'm kinda disappointed you can't take back Quincy from the Gunners and have a Settlement Workshop there. I feel it was a real missed opportunity to have the Minutemen strike back and win. From there, Quincy could've become a potential Settlement for the player to build upon and make it better.

    In the Institute Ending, you become Director, but you don't really feel like you're really leading it. I think you should be able to make decisions that'll change the Institute, maybe try to offer a truce between the Institute and the other factions and perhaps making a Synth of the Sole Survivor's Spouse.

    submitted by /u/TheCrowsNestTV
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    Fallout 3 PS3 Performance

    Posted: 06 Nov 2020 10:03 PM PST

    Hey everyone!

    Just finished my FO4 playthrough and been wanting to replay Fallout 3 so bad lately. Dusted off my PS3 super slim the other day and popped in my FO3 GOTY disc for a new adventure. Finally got outside of Vault 101 and the Capital Wasteland is already super laggy. Any tips or tricks to make the game run a little smoother? I realize this is 2008 technology so it wont be perfect, I just don't remember the game being so painful to play before. Is there any game or system setting that will slightly increase some FPS? Thanks for the input!

    submitted by /u/NukaPaladin
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    I’m going back in to fallout 76, need some tips

    Posted: 06 Nov 2020 06:09 PM PST

    Ok so I basically haven't played 76 for about a year and a half now and I've decided to go back into it. I'm gonna start fresh so Is there anything I should know since a lot of new stuff has been added? I've seen some stuff on YouTube and it's looks to me like there is a lot of new gear and weapons and it honestly seems overwhelming about how much has been added in and it put me off playing for a while. So is there just any general advice/tips/methods I can use to help me get back in?

    submitted by /u/JudeWoodvale
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