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    Friday, February 21, 2020

    Fallout: New Vegas | Plasma Magic Show for the local kids

    Fallout: New Vegas | Plasma Magic Show for the local kids


    Plasma Magic Show for the local kids

    Posted: 21 Feb 2020 01:59 AM PST

    I did a very naughty thing

    Posted: 20 Feb 2020 07:42 PM PST

    Rate my Courier, Six!

    Posted: 21 Feb 2020 09:13 AM PST

    I am the legate now

    Posted: 21 Feb 2020 07:49 AM PST

    I recreated Fallout Vault-Tec's 1956 Ford F-100 in Forza Horizon 4. Please, enjoy!

    Posted: 21 Feb 2020 08:48 AM PST

    Just finished it. My humble opinion on FNV

    Posted: 21 Feb 2020 05:08 AM PST

    [Long post, review of sorts]

    Compared to Fallout 3, New Vegas is simply on a different level, they cannot be compared to each other. FO3 served to spread the "news" to a wider world, and New Vegas capitalized on it and created perhaps the greatest RPG game I've ever played - and this is after I extensively played some of the top RPG classics of early 2000s, including FO3.

    The sheer number of choices I have at my disposal simply discourages me from looking them up online for me pick the most optimal route I should take. This to me felt especially unique in today's world of connectivity where every secret and hidden features are laid out for everyone to read online. Unless you strictly randomize the game, the best, original and natural variety of choices are available in Fallout New Vegas, all the way from 2011.

    The stories, especially in the DLCs, are extremely heartbreaking, but through this, this game gives the player a wide variety of emotions and opinions to salvage through. And sometimes they are surprisingly fun at times.

    I've been through dozens of expansion packs and DLCs in my RPG gaming experience, but honestly this is how they should be made - expand the universe, connect the protagonist with with all of them while also providing them with a story truly worthy of experiencing.

    BTW Ulysses was such a big fan of mine, I was able to manipulate his feeble mind into backing down and not bomb any of the locations ;)

    PS: Who creates a whole new card game that realistically, not many people will play in the actual game?

    PPS: Thanks to everyone in the subreddit who helped me with this game.

    EDIT: Now I am finally "ready" for FO4 lmao

    submitted by /u/OS_SilverDax
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    Where is a good non-modded player home that isn't Novac, Lucky 38?

    Posted: 21 Feb 2020 03:09 AM PST

    I want to change things up on some of my characters, as in a role play scenario, it is good to have some variety and base your character out of a place more suitable.

    Does anyone have a good suggestions for some non-modded player homes that isn't the room at Novac or the Lucky 38.

    I know of the casino suites that you get from gambling, can these be used as player home or does your ability to live they expire? (obviously you get banned eventually, but I mean if you stop gambling there)

    Vault 21 is where I am going to live in my Vault dweller character, although it involves shit loads of loading screens. (This question isn't just about my vault character, I have many characters so all suggestions welcome)

    Faction safehouses are also a good idea, but how safe is the gear there? does the NPC take items?

    Places like the shack near the Yangzte memorial, does anyone use that? does gear safely store or just in ammo boxes?

    Any ideas or suggestions welcome.

    Thanks.

    EDIT:

    Some of the characters I have, so if anyone has a specific suggestions for these specific characters that will also be perfect.

    BoS Paladin

    Enclave Trooper

    NCR Ranger

    NCR Trooper

    Legion Frumentari

    A Survivalist

    A Mechanist style character

    A Science and engineer guy who sides with house (Will probably stay at Lucky 38 for obvious reasons)

    A Vault Boy character

    (probably a few more but these are the main ones)

    submitted by /u/TheAICommander
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    Does anyone know how to glitch out of Hoover dam during the last quest

    Posted: 21 Feb 2020 08:28 AM PST

    Fan Art of Joshua Graham

    Posted: 20 Feb 2020 11:44 PM PST

    Can we take a moment to think about the fact that Doc Mitchell has one of the best pieces of tech in wasteland existence and he just gives it to a stranger he literally just met?

    Posted: 20 Feb 2020 03:11 PM PST

    Dean Domino has disappeared?

    Posted: 21 Feb 2020 06:28 AM PST

    I'm doing the mission "Strike Up The Band" and the mission marker is leading to the Residential District, but once I go there, I have no mission marker. When I recruited him, he also wasn't there, but I triggered the dialogue by sitting down beside him. He's not at the fountain either. All help is appreciated l.

    submitted by /u/saint-saucy
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    Theory: The six humanoid companions each represent a S.P.E.C.I.A.L stat, but Luck is missing

    Posted: 21 Feb 2020 07:50 AM PST

    Theory: The six humanoid companions each represent a S.P.E.C.I.A.L stat, but Luck is missing

    Apologies in advance if this has been theorised and posted before, but it just crossed my mind.

    This post is also really lengthy.

    I was thinking about the quest Beyond the Beef and how you could sacrifice an eligible companion to the White Glove Society. Afterwards, Mortimer will make a comment about the companion you chose (e.g. Boone's meat was rugged or Cass could skip the whiskey marinade). Then I thought about the challenge perk Meat of Champions and thought it would be cool if there was a mod for a lone cannibal build that gave you advantages or abilities (such as S.P.E.C.I.A.L stats) for eating your companions instead of letting them fight for with you. And then it hit me:

    • Lily's strength
    • Boone's perception
    • Cass's endurance (heavy drinking is my justification)
    • Veronica's charisma (this one's a bit of a stretch if I'm being honest)
    • Arcade's intelligence
    • Raul's agility (he's good with revolvers)

    But where's Luck? Was it going to be... him?

    https://preview.redd.it/83di5so8qai41.png?width=400&format=png&auto=webp&s=7cf01a2b19447e248e3c868fcd439dbf696ca2e7

    It's possible that Benny was intended to be the 7th possible humanoid companion after you rescue him from the Legion, and he could represent Luck. He's not exactly lucky though, is he? Another problem is that Benny doesn't have a reason for helping one of the four endgame factions: House and Legion don't want him, Yes Man was originally created so Benny could usurp House and thus can't be used for independent Vegas, and Benny doesn't talk about or help NCR.

    Let me know what you guys think because I could just be talking crazy, crazy, crazy. Who knows? Maybe Swanick was meant to be the Luck companion.

    https://preview.redd.it/35r45xolqai41.jpg?width=1280&format=pjpg&auto=webp&s=e94995d7bdecd71d478aebca245c9d38d418689c

    submitted by /u/DizzyScreen
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    Made the Snow Globes from Fallout: New Vegas. Will hide them throughout Las Vegas later this year.

    Posted: 20 Feb 2020 11:21 AM PST

    A white leg found the survivalist rifle for me

    Posted: 21 Feb 2020 01:42 AM PST

    Was doing the quest where you have to either kill the white legs or steal their war totems. Told waking cloud to wait whilst I snuck in. Heard her being shot at so ran back to her and killed the white leg that was attacking her. Checked his corpse and to my complete surprise he had the survivalist rifle on him. Guessing he came across it as he was searching for us and picked it up? Didn't realise I was near where the rifle is supposed to be. Or maybe just a bug?

    submitted by /u/Jaghead
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    Trusty dusty anti material rifle

    Posted: 20 Feb 2020 07:16 PM PST

    is it normal to feel like your character is running over speed bumps in first person?

    Posted: 20 Feb 2020 07:08 PM PST

    kind of hard to explain. feels like i'm doing a little hop every 4-5 steps. i just modded my game using rika's guide and can't remember if it was like this in vanilla.

    submitted by /u/myghostisdead
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    Just found out I could get down here after like 6 times finishing this game

    Posted: 20 Feb 2020 01:17 PM PST

    Considering a jsawyer playthrough. Any insight/advice?

    Posted: 20 Feb 2020 12:26 PM PST

    Just finished a hardcore cowboy playthrough - almost exclusively used weapons covered with the cowboy perk - bugfix and quality of life mods only.

    Toward the end I heard about jsawyer's mod and read what I could about it. The mechanical differences are apparent but I haven't seen much from folks playing it and discussing specific impacts on gameplay.

    Just wondering if anyone that's played could share any experiences they weren't expecting in their playthrough? Places where the mechanics really changed how it had to be played? What type of character you built and how it fared in different parts of the wasteland? Perks you found particularly useful?

    submitted by /u/anti_climax
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