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    Tuesday, August 25, 2020

    Fallout Lore | [Any fallout] are there any beasts of burden aside from Brahman cattle and is the milk irradiated? Do wastelanders even pasturize it? And where any of these in vaults? Are they goulified, can a Brahman heal from radiation?

    Fallout Lore | [Any fallout] are there any beasts of burden aside from Brahman cattle and is the milk irradiated? Do wastelanders even pasturize it? And where any of these in vaults? Are they goulified, can a Brahman heal from radiation?


    [Any fallout] are there any beasts of burden aside from Brahman cattle and is the milk irradiated? Do wastelanders even pasturize it? And where any of these in vaults? Are they goulified, can a Brahman heal from radiation?

    Posted: 24 Aug 2020 08:15 PM PDT

    Why aren't there more settlements like Covenant?

    Posted: 24 Aug 2020 06:17 AM PDT

    In Fallout 4, there's a settlement Covenant and it's built so nice that it looks pre-war.

    If rebuilding to the point it looks like the war never happened is possible, why doesn't everyone do it?

    submitted by /u/Jacob_wallace
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    Why was Broken Hills abandoned?

    Posted: 24 Aug 2020 07:50 PM PDT

    Broken Hills in Fallout 2 was either destroyed in a race war, or abandoned after the uranium mine ran dry. My question is, why?

    Broken Hills had farms. Broken Hills had Brahmin. Broken Hills had caravans. Broken Hills had a bunch of high-tech devices and stuff. Broken Hills had a goddamn mine. For christsakes, why would they leave such a place?

    If the Uranium ran-dry, they could've just used their super-strong mutant inhabitants to mine something. In the region Broken Hills is there's copper and silver and even gold.

    Thinking about it, they didn't even really need to mine anything. They seemed self-sufficient. Food, water, etc. So, why was Broken Hills he abandoned? Never made sense to me.

    submitted by /u/Late-Print8646
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    The Midwest is Full of Untapped Lore

    Posted: 25 Aug 2020 12:03 AM PDT

    The Midwest is Full of Untapped Lore

    I've been looking at the Fallout Wiki a lot more for reasons and I've discovered a vast treasure trove of interesting lore located in the criminally underused Midwestern part of Fallout.

    There are numerous factions, cities, animals, mutants and even some locations that are incredible. Granted, most of this is coming from the wiki, but the Midwest is rarely mentioned in any of the Fallout games.

    One location I've discovered is the Mall of the Great Plains, a sprawling multistory structure with its surrounding parking lot complex that was once one of the largest indoor shopping malls in the nation. It survived the Great War, as it was far out in the suburbs, in an area not considered strategic or significantly populous. Its shops contained a staggering amount of plunder that took successive waves of scavengers years to haul off. Despite the war and scavenging, the mall remained intact and completely powered. Eventually the looted mall became the site of a community, whose families resided in the shops and used the food court as a common area and market place. In 2270, a group of traders making a routine visit discovered that the community had seemingly abandoned the mall, they left it undisturbed due to their superstitious natures. When next a group of scavengers attempted to nab anything the townsfolk might have left behind, they found the mall dark and cold: all the non-emergency lights had been shut off, the air conditioning set to uncomfortably frigid levels, and eerie droning music playing throughout. As they searched in the darkness, they were separated and picked off one by one. Of the ten men and women that had come treasure hunting, only one eventually found the doors back to the outside and left to spread the tale. For over ten years, the mystery of what happened to the town and the scavengers has remained unsolved. Few dare enter now, but reports are consistent. By day, the mall is somewhat illuminated by sunlight peeking in the dusty skylights and doorways and by the blood-red emergency lights. The temperature is quite cold, especially compared to the hot Kansas wasteland outside. By night, only the emergency light remains and it gives the entire location a hellish glow that casts nightmarish shadows, but those who linger after dark do not live to give details.

    It's locations like this that are criminally underused in the Fallout series and it doesn't appear as though Bethesda will ever explore the Midwest.

    The original post was removed because of the comments complaining about the company.

    submitted by /u/ImJustAJigalo
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    Are vertibirds pre or post war?

    Posted: 24 Aug 2020 05:43 PM PDT

    They appear in every fallout game since fallout 2 but there are contradicting things for example in the museum of technology there is a model and plaque saying that they're a prototype. However we find them in the operation Anchorage simulation. We also find wrecked prewar ones in fallout 4 so when were they made?

    submitted by /u/Ulysses698
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    How the hell do you take radaway

    Posted: 24 Aug 2020 08:40 AM PDT

    I'm not asking what radaway is because I'm pretty sure we have nothing like it in real life, it's basically magic. But in terms of the games, how do you take it? It comes in what appears to be an IV bag so we know it's some sort of brown/dark red liquid. But IV bags are usually hooked up to people in hospital beds who aren't moving and aren't in active combat. There is no animation for injecting it in and it doesn't have a needle anywhere like all the other drugs like stimpaks or med-x. Am I supposed to believe we just slurp it up? Do you rub it on radiation burns? Is it actually some kind of paste?

    submitted by /u/ScaredOfRobots
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    Could synth Shaun “grow up?”

    Posted: 24 Aug 2020 11:49 AM PDT

    So I'm asking this question under the impression that synth Shaun cannot age or grow into an adult. I read somewhere that he couldn't.

    What I'm asking is if you could take synth Shaun's personality (or "soul") and place it into an adult bodied synth. Like could you put synth Shaun in Paladin Danae's body? Do synth's have a chip that makes them them or something?

    submitted by /u/shvili_boy
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    How come every faction ends with basically nuking downtown boston but the Institute get a little radio broadcast and thats it

    Posted: 24 Aug 2020 11:41 AM PDT

    Who arrived in the Mojave first?

    Posted: 24 Aug 2020 10:00 AM PDT

    I know the NCR came to the Mojave in 2273 and got into a skirmish with the Desert Rangers and other factions that resides there. I just can't remember if there were other factions from New California that arrived there first? Weren't the Followers of the Apocalypse aware of the Mojave? Surely the Crimson Caravan Company knew about the Mojave and Vegas beforehand.

    submitted by /u/godofchinchilla
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    Would Medics also be Issued power armor in Anchorage?

    Posted: 24 Aug 2020 08:29 AM PDT

    Is there a story for Bloodborne Cave?

    Posted: 24 Aug 2020 03:31 AM PDT

    At Bloodborne Cave in FNV there is a very hard locked gate that guards a bunch of loot and a skeleton. Also in the cave there is a dead ncr trooper and a dead legionary who are the only bodies that arent skeletons, and in the main chamber of the cave is a family of skeletons with lawn chairs around a campfire. Is there any in game lore behind any of this that we know of to explain what went down, like for example how Matthews Animal Husbandry Farm has the journal entries scattered about?

    submitted by /u/spartyon15
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    Are ghouls Necropolis-exclusive, or were they created elsewhere?

    Posted: 24 Aug 2020 09:18 AM PDT

    A lot of people say that before Bethesda, all ghouls in Fallout's world were supposed to have come from Vault 13/Necropolis, and then slowly spread out to places like Broken Hills and Gecko, so it doesn't make sense for them to be anywhere outside of California. What do you guys think?

    submitted by /u/Late-Print8646
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