Fallout Lore | Doesn't the change to Power Armor in Fallout 4 completely retcon the Power Armor in previous games? |
- Doesn't the change to Power Armor in Fallout 4 completely retcon the Power Armor in previous games?
- How do we communicate with the Purveyor Murmurgh?
- The Railroad Outpost outside of Vault 111 has the "Ally" railsign. Does anybody have theories or explanations for why it says "ally", not "point of interest"?
- Was SS unfrozen remotely or did the Institute have to enter Vault 111 to unfreeze them?
- I got a quesquestion about the legions subjugation of their land and their subjects
- Do Mole Miners have extended life (like ghouls) or will they all die off at some point?
- Were there other legates besides lanius in the legion?
- Tunnellers threat to the NCR
Doesn't the change to Power Armor in Fallout 4 completely retcon the Power Armor in previous games? Posted: 25 Jul 2020 07:01 AM PDT When I was replaying Fallout 3 recently I realized Power Armor was very different compared to 4. And I'm not just talking about how it was a piece of clothing or that it didn't require fusion cores. What I mean is the mixing and matching introduced in 4. Lore descriptions of Power Armor in previous games showed us clear differences between each type. T45-D lacked adequate servos and was made of stiff, riveted steel plates. This is why it gave the player the Agility debuff. T51-B was made of some composite material or something and featured more servos, hence no Agility defuff. In Fallout 4 however, the only difference between differing suits of Power Armor is the damage resistance and health of the pieces. All Power Armor snaps to one standardized frame, and thus each suit moves and feels the same and has no unique buffs or debuffs. Edit: Multiple people are ignoring the first paragraph and think I mean how Power Armor works like a tank in 4. That is not what I mean. I mean the unique aspects of each model that were completely shelved for a standardized feel. [link] [comments] |
How do we communicate with the Purveyor Murmurgh? Posted: 25 Jul 2020 08:31 PM PDT My girlfriend recently started playing with me and she wanted to know how it was possible we were communicating with whatever creature that is. Thanks [link] [comments] |
Posted: 25 Jul 2020 08:56 PM PDT |
Was SS unfrozen remotely or did the Institute have to enter Vault 111 to unfreeze them? Posted: 25 Jul 2020 06:41 PM PDT I'm curious because if they unfroze SS remotely then the Railroad watchtower doesnt really make sense. [link] [comments] |
I got a quesquestion about the legions subjugation of their land and their subjects Posted: 25 Jul 2020 09:23 PM PDT How oppressive are the legion to the personal freedoms of their subjects. Do they actively pursue leads of citizens that are not following legion law and customs. Or are they letting them do what ever they please as long it dosent interfere with legion status? [link] [comments] |
Do Mole Miners have extended life (like ghouls) or will they all die off at some point? Posted: 26 Jul 2020 01:13 AM PDT Been thinking that every mole miner is at least 40-something if they entered the mines at 18 and higher the older they were when mutated. [link] [comments] |
Were there other legates besides lanius in the legion? Posted: 25 Jul 2020 02:00 PM PDT |
Posted: 25 Jul 2020 08:51 AM PDT Assuming Ulysses was correct about the breeding and dispersion rates of the Tunnellers, wouldn't they also pose a massive threat to the NCR given Ashton/Hopeville's proximity to Shady Sands? I assume they wouldn't be tunnelling specifically towards The Mojave and would spread out roughly in all directions. [link] [comments] |
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