Fallout | Brotherhood of Steel route feels wrong. |
- Brotherhood of Steel route feels wrong.
- Veronica is a lesbian companion who uses fisting as her method of combat.
- What are some interesting fallout lore facts that you know?
- Why do household Mr Handy models have flamethrowers?
- What is Operation Tea Party?
- Do we have a name for the F76 character?
- Which Vegas ending do you think is best for the Mojave?
- Hi there. I need some help (I don’t know how to buy a digital game for Xbox.)
- Base game effects on the DLCS fallout 4
- Scribe Haylen quest location change
- F4; Violence Is The Only Option?
- Mothership Zeta disc?
- What is your favourite area of fallout 4?
- People who bought 76 on its release, what did you think of the game (with all the glitches and stuff.)
- Fallouts atmosphere is awesome
- Why isn’t Fallout: New Vegas XB1X Enhanced?
- Scorched forgets how to walk
- Tale of two wastelands is really difficult and unbalanced and its ruining my playthrough.
- I consider most of fallout tactics to be canon
- Mr House and his Disneyland for adults
- Are synth people?
- Terminal in my settlement detects and controls the spotlight but not laser or shotgun turrets
- Ranking Fallout NV DLCs
Brotherhood of Steel route feels wrong. Posted: 10 Jun 2020 10:35 AM PDT Am working through the BoS route in FO4 and just got done with Blind Betrayal (Managed to talk Maxson down) and Tactical Thinking. While I'm not impressed by the Railroad generally it made me feel sick to have to murder them all. Seriously after I finish getting the achievements from this route I'm reloading a previous save and never dealing with the BoS again. [link] [comments] |
Veronica is a lesbian companion who uses fisting as her method of combat. Posted: 10 Jun 2020 04:22 PM PDT |
What are some interesting fallout lore facts that you know? Posted: 10 Jun 2020 03:53 PM PDT |
Why do household Mr Handy models have flamethrowers? Posted: 10 Jun 2020 12:28 PM PDT I can understand the saw because of household construction but, why do Mr Handy models like Codsworth have flamethrowers and lasers? [link] [comments] |
Posted: 10 Jun 2020 09:19 PM PDT In Fallout 4, there are various references in Desdemona's dialogue, PAM's dialogue, and Railroad terminal entries to something known as "Operation Tea Party." In one terminal, Desdemona talks about how Deacon has been working on it for quite some time while it is possible for PAM and Desdemona to apparently have a conversation about its odds of success with the player character around or not. I've never heard them say these things in game or read any of the Railroad terminals up until now, so its coming as quite a surprise to hear about this. I am wondering what it is since outside of copies of dialogue and terminal entries there are no references to it by name anywhere on the wiki and I can't find any videos discussing it. [link] [comments] |
Do we have a name for the F76 character? Posted: 10 Jun 2020 11:43 PM PDT Like we have the Vault Dweller, the Chosen One, Lone Wanderer, Courier and Sole Survivor, but what do we have for the playable F76 character? And if not did the community decide that it should not be canonical? I personally believe that F76 is canon, I'm sure Bethesda do as well, but I've seen a few people disagreeing, so did they decide to just not name them? Thanks [link] [comments] |
Which Vegas ending do you think is best for the Mojave? Posted: 11 Jun 2020 03:45 AM PDT I know this post is like years late and probably pointless but here. If you're struggling here's some NCR: Has good intentions but have imperialistic ideas and has a corrupt government but is sort of stable with a proper military. Caesar's Legion: Slavers, rapists and raiders. Treat slavery something to be proud of. Has good road protection for traders, actually provides it's slaves with food, water and homes. House: Does anything to get what he wants, authoritarian, a dictator. Has actual plans for after the battle of hoover dam (e.g space travel, civilisation reborn). Independent: A total anarchy but people are free and a [link] [comments] |
Hi there. I need some help (I don’t know how to buy a digital game for Xbox.) Posted: 11 Jun 2020 03:17 AM PDT I want to buy Fallout: New Vegas for my Xbox One S, but I don't know how to buy it. Do I have to buy it from the microsoft store? Do I have to buy it from a specific site? I just need help. [link] [comments] |
Base game effects on the DLCS fallout 4 Posted: 10 Jun 2020 10:46 PM PDT I'm thinking of replaying fallout 4 and finally playing the dlcs. Does any actions in the base game affect the stuff in the dlcs or are they standalone? [link] [comments] |
Scribe Haylen quest location change Posted: 10 Jun 2020 11:53 PM PDT I started another playthrough of Fallout 4 on Xbox and I'm trying to do quartermastery. But Scribe Haylen keeps sending me to a location im Far Harbor. Is there a way to get around this? [link] [comments] |
F4; Violence Is The Only Option? Posted: 10 Jun 2020 01:28 PM PDT So, I've been playing Fallout 4 for the first time - in fact, it's my first ever Fallout game point blank. Now don't get me wrong, I've loved the game. I've spent 140 hours on it in just over a month and am just reloading to finish up the Railroad, which are my final faction endings and trophies. But, and this occurred to me a few times, wouldn't it be a better game still if there were more story options!? Like the Railroad talking the Brotherhood down, or a way to do the Railroad quests without having to become enemies with the Brotherhood in Mass Fusion? Or the Institute sending you out to negotiate with the Brotherhood - we'll stay underground if you leave us alone kind of thing. Admittedly, with lots of speech checks on both sides. I can understand the Railroad and the Institute being at a complete uncrossable impasse, but virtually everything else could be dealt with without resorting to violence, but that isn't even an option. I'd also have liked to see some opportunities to talk to the Gunners and the Super Mutants (other than Strong). The latter would be a fascinating 'faction' to get behind, if perhaps even more brutal than the Brotherhood! It feels like lost opportunities. Is it just me? [link] [comments] |
Posted: 10 Jun 2020 09:43 PM PDT As far as I know there was never actually a disc for this dlc. But I ran across this on eBay. It's gotta be fake right? https://www.ebay.com/itm/153463225398 [link] [comments] |
What is your favourite area of fallout 4? Posted: 10 Jun 2020 02:11 PM PDT Mine is the Suffolk high school and Fallon's department store [link] [comments] |
Posted: 10 Jun 2020 07:51 PM PDT |
Fallouts atmosphere is awesome Posted: 10 Jun 2020 11:58 PM PDT Im a newer fallout player. My first game was fallout 4 then i played 3, then new Vegas, i dont like top down games so i have not played 1 and 2. And what i have to say is that you really feel the world around you. Im also dyslexic so please excuse spelling mistakes ill fix them as i find them. In fallout 3, D.C is a warzone and you really feel it, most of the map if a firefight, you, a soldier, spend most of your time fighting or in a base, there are some small settlements around but you never attach yourself to one place, you just pass through. You get a real soldier feel as in your in a foreign country and you don't know the people and don't interact with them often but still fight for them In new Vegas, the Mojave is the new wild west and you feel it, there are little to no big cities and all the settlements are mostly small towns that you the player attaches to. Every town you pass you know everyone and they know you. Even if you side with militaries like the NCR or the legion your are still just a mercenary, you never enlist, so you get a real "rough rider, cowboy" feel playing the game. In fallout 4 yes its a war zone but it has a real colony like feel. You the player no matter the faction your player's faction basically comes to own the commonwealth and you colonize all the settlements. And as the player most of your friends either are part of your faction or follow you. Most of your settlements you have little impact of the people living there. And what little friends you have stay where they are and you rarely see them. You get a real colonial America feel from 4 In 3 you are a soldier in a foreign land In NV you are a cowboy riding the wastes In 4 you are a pilgrim starting a country And the games always remind you of that without a single word of dialogue [link] [comments] |
Why isn’t Fallout: New Vegas XB1X Enhanced? Posted: 10 Jun 2020 06:27 PM PDT I Recently got an Xbox One X and got the GOtY for FO3 and NV. Fallout 3 played and looked so much nicer thanks to the enhanced for the x. Then I played New Vegas and I realized there is no enhancements for the x, the anti aliasing is pretty...noticeable🙃 Does anybody know why Microsoft won't enhance New Vegas for the 1X? Sorry if already posted [link] [comments] |
Posted: 11 Jun 2020 03:09 AM PDT I had to post this to my subreddit and link it blame the sub not me I already know not that many people like fallout 76 I like it but then again I haven't really played a fallout game I played the first part of fallout 3 and fallout shelter as well as fallout 76 [link] [comments] |
Tale of two wastelands is really difficult and unbalanced and its ruining my playthrough. Posted: 11 Jun 2020 02:42 AM PDT I downloaded totw and decided to use my level 26 character from new Vegas to play fallout 3 and every single super mutant and ghoul ive encountered is a bullet sponge, i used an anti-material rifle with Armour piercing rounds from stealth and it takes 3 minutes and loads of ammo just to drop a super mutant overlord, and the problem is that 90% of the super mutants i'm fighting are super mutant overlords, does anyone have any insight on how to properly balance or fix this issue? P.S i've tried turning to difficulty down to very easy and it literally changes nothing. [link] [comments] |
I consider most of fallout tactics to be canon Posted: 11 Jun 2020 01:56 AM PDT Here's what I think is canon in my opinion - multicoloured super mutants - vehicles, gas and fusion powered - the brotherhood of steel members not all having power armour ( i know scribes don't get power armour, but i'm talking majority infantry doesn't get power armour ) - talking deathclaws somewhat I don't think any of the robots are canon, except for maybe the loader What do you guys think? [link] [comments] |
Mr House and his Disneyland for adults Posted: 10 Jun 2020 05:54 AM PDT It's not a big secret Robert House is an expy of Howard Hughes, who's already a very popular source of inspiration for eccentric billionaires - see Tony Stark or Andrew Ryan. But it has only recently occurred to me that House also draws quite a lot from Walt Disney. And a bit from Disney as a company. Walt Disney was not only the creator of Mickey Mouse and the world's most successful entertainment empire. He was known for pioneering robotics (in animatronics), maintained an idealized facade for the public, was pretty ruthless in business (justified, after having his first cartoon char stolen from him) and in running his company. There is an urban legend of him being frozen in cryostasis. And he had that distinctive mustache, too. What's more, he created the Disneyland, and had even more ambitious plans for an Experimental Prototype Community of Tomorrow - sounds like something straight out of Fallout, no? But it's the Disneyland where his and House's visions are pretty identical. House accurately predicted the moment when the Wasteland gets over the initial decades of Scavenger Punk dystopia and post-war establishments like NCR grow enough 'fat' to have their citizens think of something more than survival. And here he comes in, with a Disneyland for adults. In a world without the Internet or global television, the idea of New Vegas as a city of wealth and wonders is probably much more alluring than in modern life. We're all pretty aware that gambling is a costly leisure and can be a dangerous addiction, but to desert dwellers who often have to do figurative Luck rolls for their life and belongings it seems less of a fraud and more of a real chance to win. Not to mention that roulette and cards are just a part of what the Strip offers. Clean food and water, quality booze, luxury apartments, beautiful dancers and hookers of both genders, and all that - in a city of shining spires untouched by the nuclear apocalypse. Just like Disney adapted pretty dark and grim fairytales for kids, House adapted pre-War lifestyle for post-War adults. You'll visit casinos and hotels, swimming pools, theaters and strip shows, meet gangsters, gamblers and hookers, listen to authentic music and stand-up jokes. You won't see a trace of the darker side of pre-War America, no poverty, warmongering, police and military brutality, paranoia and witch hunts - all of that being part of contemporary reality for House before the bombs fell. No, he'll make sure you stay safe and entertained as long as you have caps to pay, and what's unique, he sells you what no other casino or brothel can offer - the sense of wonder. This has a stark contrast with New Reno that grew up as a quasi-Vegas on its own, and is a very dangerous and corrupt place despite the glamour. In New Vegas, gangsters are tame cosplayers (well they do have dark schemes and occasional cannibalism, but that's due to their old tribal habits), and police bots maintain nearly perfect order. This concept of a theme park city is also what makes House dependent on the NCR, as they also emulate pre-War America and have caps to spend. For the Legion, this den of vice and profligates is, at best, another town to sack - ironically, here they're the barbarians destroying the real Rome. There's also the matter of the Kings. While House eliminating BoS is perfectly reasonable, if ruthless, him waging war on a pretty harmless gang may seem strange for a man who boasts his rational approach. But if you think of it, the Kings play House's own game - they control a part of Vegas AND they stick to an idealized Old World fantasy. With Elvis being a part of pre-War Vegas glitter, House simply takes that as stealing from him, and unless the Kings prove completely loyal to Vegas, he eliminates them as a direct competition over wallets and hearts. Does that remind you of anything? Also see P.S. below. But there's more - the Securitrons who are House's muscle, valets and companions. With all the wackiness of robotic personalities in Fallout universe, not even Old World Blues could produce something more hilarious and unsettling than monocycle bots with TV screen faces and an arsenal of the deadliest weapons. And they come with two-dimensional, exaggerated, semi-comedic personalities, filling the roles of stereotypical characters, be that Strict Cops, Gung-Ho Grunts, a Friendly Cowboy or an Alluring Secretary. In other words, they're cartoons. If you are thinking about the Toons from Who Framed Roger Rabbit, yes, you got the theme right. It really can't be more of a Dis(ney)topia with a Theme Park City run by creepily friendly toons armed with gatling lasers and rockets, and their creator plugged into a 1950's version of Warhammer 40k's Golden Throne. P.S. And one more thing. While Outer Worlds is not (and never will be officially) a sequel to New Vegas, the fanon establishing it as such sheds a new light on Disney parallels. Now while House himself is visionary genius building an empire of joy at best, and a ruthless, narcissistic but still well-meaning autocrat at worst, the Board who are his spiritual successors in OW are much more corrupt, eager to commit atrocities for short term gain, or butcher anything that can potentially undermine their monopoly. Now where have we seen that... [link] [comments] |
Posted: 10 Jun 2020 03:19 PM PDT |
Terminal in my settlement detects and controls the spotlight but not laser or shotgun turrets Posted: 11 Jun 2020 01:51 AM PDT |
Posted: 10 Jun 2020 07:52 PM PDT I noticed many people have different views on the DLCs of new Vegas and was just wondering your guys person rankings on them. Mine would go... 1. Honest hearts 2. Dead money 3. Lonesome Rhodes 4. Old world blues [link] [comments] |
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