Fallout Lore | Where is the nearest nuke that hit to Appalachia? |
- Where is the nearest nuke that hit to Appalachia?
- On Biological Needs of Gen 3 Synths: Food and Sleep
- Why doesn't X6-88 go after Virgil after he knows Kellogg died?
- Centaurs in Fallout 76
- Fallout 2: did the Enclave fight the Brotherhood?
- What was the motivation for the states to form commonwealths?
- Auto-Docs and Transgender Health
- By fallout 4 where is the original brotherhood chapter and are they still around?
- Why is the Capital Wasteland so destroyed, while the neighbouring region Appalachia is very much intact?
Where is the nearest nuke that hit to Appalachia? Posted: 17 Apr 2020 09:00 AM PDT As we know Appalachia is relatively untouched, but I am curious where the nearest nuke hit, at the bottom of the map, now a cultist location, there is a holotape from someone named Adam, he says he saw the mushroom outside his window, which would make it to the south of the map, unless it was fissure site prime, does anyone know? Thanks Edit: thanks for all the responses, but it seems the consensus is that no nukes hit Appalachia, so would the capital wasteland be the nearest one? What nuke is Adam referring to in his holotape? [link] [comments] |
On Biological Needs of Gen 3 Synths: Food and Sleep Posted: 17 Apr 2020 12:32 PM PDT I've often seen the topic of Gen 3 synths come up with regards to their biological needs:
There's a lot of speculation on these topics - though I am firmly of the belief that synths are sentient/sapient, and would answer the subsequent questions with no, yes, yes, and maybe, respectively. But I'd like to answer the last two, because I do think those can be definitively answered. I believe that synths do need to eat and sleep. This is not a new argument, as I'm sure many of you will recognize. There's been many threads discussing synth dietary and sleep habits, (example 1, 2, 3, 4, and 5) where this argument is raised, but I don't believe anyone has ever made a thread specifically about the affirmative position on this. So, I'd like to try. Before we begin:
I believe everyone should familiarize themselves with this video: Fallout 4 - How a Gen-3 Synth is Made It is immensely important to this discussion because of the following exchange with Max Loken at 2:54. I will provide a transcription straight from the game's dialogue files:
Most people take Max Loken's words at face value or they only focus on the bolded parts. In my opinion, this is a mistake, because it misses a lot of the context of the discussion and doesn't account for other parts of the same conversation. For example, this conversation only happens if you ask "What makes them superior?", however, if the Survivor states "No robot is superior to me", you get a very different answer:
I argue that Max's first response is his enthusiasm getting the best of him - he's conflating what Gen 3 synths currently are with their potential. Hence, his use of "Imagine what you could accomplish if..." He's speaking purely in hypotheticals. When the Survivor plays along with him, he tries to up-sell Gen 3s. When the Survivor doesn't play ball, he takes are more measure tone acknowledging future updates might one day make them superior. Likewise, it is important to note ALL of Max's dialogue in this scene, because some of it blatantly contradicts his claim that Gen 3s don't require sleep. View the video again, this time paying attention to his background conversation with Dr. Binet. Again, I will provide a transcription:
Here we see Alan Binet and Max Loken discussing a sleeping synth. Max's counterpoint isn't "Alan, that synth can't be dreaming because dreaming requires sleep and Gen 3s don't sleep". Rather, he's pointing out that the physical tells of dreaming in a human (rapid-eye movement) is merely a failure of motor control. I do not believe this is a moment of bad or inconsistent writing; rather, I think it shows his different approaches to people. In his conversation with Alan, he's having a more realistic discussion about what goes on in a synth's brain as the true defining difference between Gen 3s and humans. And this frank discussion is couched in his very real knowledge that the Institute has a very dim view of its members who show sympathy towards Gen 3 synths. The Institute relies on people de-humanizing synths and therefore wants people to play up the differences between Gen 3s and humans. This is similar to his discussion with Alan concerning Eve, his personal synth. He warns Alan not to get too attached and lose perspective, since he'll be considered "deviant" and possibly face consequences. When he talks to the Survivor, on the other hand, he's towing the Institute line about Gen 3s being machines that are nothing like humans, even if that isn't true right now, but could be true with further refinements of their potential. Further evidence to support this argument is Covenant and Dr. Roslyn Chambers's statements:
The entire purpose of Covenant is to devise a way to distinguish Gen 3 from the human population. As Dr. Chambers mentions, this is impossible because there is no such test - or, at the very least, there is no such test that they know of (I am of the opinion that the Memory Loungers can detect synths). Covenant is not above torture. The SAFE test is psychological torture and we even overhear a suspected synth being physically tortured in their bunker if you go through it peacefully. If Gen 3s truly did not need to eat or sleep, there would be an easy medical test to distinguish synths from humans - lock a suspected synth in a cage or room for a week and deprive them of food, water, and sleep. Again, if Gen 3s did not require food or sleep, then this simple test (anyone can carry it out) should yield two results:
However, the fact that Covenant doesn't use this method (in fact, we know they feed their suspects) and that no one has used this method in the entire Commonwealth despite decades of opportunity and suspicion to do so, must mean that the results of such tests are the following:
Therefore, synths do need to eat and sleep. But we can do better - we can actually observe synths and listen to them about their biological functions. Glory tells us about her time in the Institute and mentions barracks:
Barracks would be completely useless to synths if they did not sleep. We also see Glory sleep at the Railroad HQ. Likewise, the synths of Acadia all have beds. And finally, but perhaps most importantly, we have Curie. Who flat out tells you she needs to eat and sleep:
Some have argued that Gen 3 synths are programmed to only think they need to eat and sleep, but don't actually need to. I don't think this fan theory works for a number of reasons:
In summary. we have the following evidence that Gen 3 synths do not eat or sleep:
We have the following evidence that Gen 3 synths do need to eat or sleep:
Therefore, I suggest that the evidence is overwhelmingly in favor of the idea that synths do need to eat and sleep. [link] [comments] |
Why doesn't X6-88 go after Virgil after he knows Kellogg died? Posted: 17 Apr 2020 08:54 PM PDT In Kellogg's memories, we see X6-88 give him the file on Virgil. So he is one of the few people that know what happened and where he is. Why doesn't he complete the mission himself or get someone else to do it after the Sole Survivor kills Kellogg? [link] [comments] |
Posted: 17 Apr 2020 07:14 AM PDT So one of my favourite mutants in Fallout has to be the centaurs due to how unique, and exotic they are. The thing is they aren't in Fallout 76. Is this because the game is set before they were created? [link] [comments] |
Fallout 2: did the Enclave fight the Brotherhood? Posted: 17 Apr 2020 01:09 PM PDT I know that the Brotherhood had litte presence and were beggining to dwindle by the time F2 took place. Despite this they remained aware and attentive of the Enclave, once discovered. Seeing as the Enclave can kill Mathew if you give the Vertibird plans to the Brotherhood and that there is a non-cannon ending wherein Frank Horrigan kills the Chosen One in a Brotherhood safe house, I was wondering if there were any other conflicts between the two factions? How did the Enclave become aware of the Brotherhood and did they attack them? If not, why? [link] [comments] |
What was the motivation for the states to form commonwealths? Posted: 17 Apr 2020 07:37 PM PDT I was talking with a friend earlier about how many US states are forming coalitions IRL, and it reminded me heavily of the Fallout Commonwealths before the war. Is there any reason given why they did so? Was it similar to what's happening IRL with resource coordination? [link] [comments] |
Auto-Docs and Transgender Health Posted: 17 Apr 2020 03:14 AM PDT Trans issues are basically never brought up in the Fallout series - Fallout 2′s cut Environmental Protection Agency location was apparently slated to include "Top Secret Research into Gender Modification", but there's little suggestion what that content would have actually included. Also, the pre-war USA was a fascist hellscape that was actively hostile to human rights - witness, for example, a federal information release about the New Plague, which conflates contagion, socialism and queer sexuality, and encourages readers to report anyone displaying any of the above for "quarantine" - so pre-war trans communities likely drew as little attention to themselves as possible. All that said… the Auto-Doc technology we see in Fallout 2 and New Vegas would be an absolute boon for trans patients. Auto-Docs can synthesise and administer medications, including hormone treatments (the models in the Sierra Madre Villa Clinic can dispense adrenaline, for instance). Any medications not already available can be added to the Auto-Doc's database by a knowledgeable user - this is how the cure to Jet addiction is manufactured in Vault City. Auto-Docs are also capable of all manner of surgeries. Cosmetic surgery is not unheard of in the Fallout universe - Rivet City's Horace Pinkerton and Diamond City's doctors Crocker and Sun all offer it - but Auto-Docs can go even further. Advanced models can even alter a patient's entire skeleton, with minimal scarring: Fallout 2′s Chosen One can can have their skeleton reinforced, without any Charisma penalty (unless they opt for the heavier, more invasive upgrade), and New Vegas' Courier can have their spine and central nervous system replaced with a synthetic alternative. Auto-Docs can even give a patient a new voice - Christine Royce tragically had this done to her without her consent, but this does demonstrate show the procedure's viability for a willing user. Whether or not the major medical companies of the Falloutverse would sign off on such uses of their tech, breaking and customising Auto-Doc programming seems to have been a simple matter. A suitably sympathetic or motivated physician could have easily started a trans health clinic that could address the bulk of their patients' medical needs - hormone treatment, surgery far more advanced than exists in the real world, and even voice alteration. [link] [comments] |
By fallout 4 where is the original brotherhood chapter and are they still around? Posted: 17 Apr 2020 10:43 AM PDT |
Posted: 17 Apr 2020 02:23 AM PDT I've been playing Wastelanders and have found it surprisingly enjoyable. But it got me thinking about the closeness of the two regions, and how their eco-systems are massively different despite being in very close proximity. Are there any lore reasons given? [link] [comments] |
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