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    Tuesday, March 30, 2021

    Fallout | The pandemic has been rough, but at least I made a audio drama fan-podcast. NJR 93.2 – Nuclear Jazz Radio. My take on my favorite in-game feature, the radio announcers of the Wasteland

    Fallout | The pandemic has been rough, but at least I made a audio drama fan-podcast. NJR 93.2 – Nuclear Jazz Radio. My take on my favorite in-game feature, the radio announcers of the Wasteland


    The pandemic has been rough, but at least I made a audio drama fan-podcast. NJR 93.2 – Nuclear Jazz Radio. My take on my favorite in-game feature, the radio announcers of the Wasteland

    Posted: 29 Mar 2021 07:05 PM PDT

    To be honest, I'm pretty nervous to share. I am by no means a professional creator—I just had a harebrained idea in the middle of a global collapse and decided to bring it to life.

    Nuclear Jazz Radio (NJR 93.2) aims to mimic the news broadcasters of Fallout 3, 4 and New Vegas. I've published 8 episodes, and I'm pretty proud of how far it's come. I figure it can be a good companion to day-to-day life, as well as an enhancement to any Fallout-based TTRPGs you or your friends might be running.

    If you're reading this and you're a video game modder/developer, I'd love to collaborate on a project. This was really fun to create. Check out my website AYLA HEKE if you'd like to get in touch and see the other projects we're working on.

    I'm actively working on Season 2. Let me know if you want to be notified when that gets uploaded. Happy to send out some DMs.

    Episode 1: "A Letter, A Mad Scientist" (2:08m)

    Episode 2: "Airplane Crash Outside Newland, Illinois" (3:36m)

    Episode 3: "Dr. Jartavius Olchevsky" (3:11m)

    Episode 4: "Eldritch Lakebeasts, Agua Cultists" (3:49m)

    Episode 5: "Local Raider Groups" (3:33m)

    Episode 6: "Mama DeAngelo's Big Bash" (5:51m)

    Episode 7: "Red Walrus, Cults Of Jackson" (2:53m)

    Episode 8: "The Wystiga" (2:53m)

    Thanks for listening! (And, on the off-chance a Bethesda rep sees this...it'd be an absolute dream to collaborate)

    submitted by /u/NormalComputer
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    Just realized sanctuary houses are Lustron houses

    Posted: 29 Mar 2021 01:32 PM PDT

    I have a Lustron house in my neighborhood. I saw it and felt like I've been inside before. Then it clicked! All of Sanctuary is Lustron homes! They are cool little houses in real life.

    submitted by /u/Diddleit108
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    Tried fallout 1, immediately broke the game

    Posted: 28 Mar 2021 11:33 PM PDT

    Be me. Pickup fallout 1 because whatever. Learn the basics and dick around for 4-5 hours. Make it to the hub. I had invested 7 into luck and chosen charisma. I find a gambling den. I start gambling. I notice that I made a slow net profit. Sit there. Use autohotkry script to automate process of gambling. Make tens of thousands of caps. Economy forever ruined. 10/10.

    submitted by /u/Eona77
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    What Fallout 4 DLC is worth buying?

    Posted: 29 Mar 2021 05:59 PM PDT

    I've been loving fallout 4. Recently I haven't stopped playing and has made many achievements. I've wanted to expand my love for fallout 4 by buying a DLC, but I have almost to no knowledge of them. I need help deciding. Which DLC would you prefer?

    submitted by /u/LemonSix03
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    PlayStation store for PS3 is closing

    Posted: 30 Mar 2021 06:17 AM PDT

    The PlayStation 3 Store is closing permanently so if you haven't got in the Fallout 3 or Fallout New Vegas DLC yeah you have to do it now it closes within 2 months

    submitted by /u/KyleFoxthefuck
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    Replaying Fallout 3 & I'd forgotten how bleak it is

    Posted: 30 Mar 2021 06:37 AM PDT

    I've been replaying Fallout 4 a lot recently & switched back to Fallout 3 for a change, and I'd forgotten how bleak the world is.

    Going from Fallout 4's world with richer foliage, multiple successful settlements, usable roads & trading posts to a barren land of dust, rocks, scattered tree-stumps around the remains of civilisation, it really feels like a world on the brink. People have struggled 200 years to keep the few settlements alive, but it could all collapse at any moment.

    submitted by /u/ud_patter
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    FO4: Anyone else wringing the game for all it's worth as slowly as possible? Lvl 64, 207 IG days passed, 7 main quests completed (41 side quests), still in good with all factions, only DLC left is nuka-world, nowhere close to done

    Posted: 30 Mar 2021 06:55 AM PDT

    You should give Fallout 76 a second chance.

    Posted: 29 Mar 2021 03:46 AM PDT

    I got the game at launch so I've experienced the worst of it, the bugs, the controversies, the scandals but I'm glad I gave the game another chance, it's really come a long way. When Wastelanders was released it brought human NPCs and a main story that is (in my opinion) better than Fallout 4. The community around the game is also great and really friendly to new players.

    Edit: If you didn't like Fallout 4 you probably won't like 76

    submitted by /u/KaijuKraken
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    Is Replay Ability of FALLOUT 4 Underappreciated?

    Posted: 30 Mar 2021 04:30 AM PDT

    I haven't touched a Bethesda Game in 3-4 years and the only RPG I've replayed was Dragon Age. I just recently reinstalled Fallout 4 and found myself readdicted to game (Granted with a list of MXR recommended Mods). And it got me thinking, what is making me replay Fallout 4???

    • Multi-Factions Questline
    • Multi-Companions
    • Depth of Companion Dialogue
    • Modding Community (To keep game not feeling dated)

    All of these are self explanatory, but at the end of the day, most RPG gaming franchise will only have 2/4 of these. Games like FO4 are a dying breed of RPGs that have all 4 factors. So going into the future of Bethesda-Microsoft games and other RPG publishers, will we ever see continuation of having these aspects? Because as things stand, I rather dig up FO4 than buy new games that don't deliver.

    submitted by /u/OG_Ironicalballs
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    Why do people hate Fallout 4?

    Posted: 29 Mar 2021 07:52 AM PDT

    Granted I probably have some bias because 4 was my first game of the series, but I will try and put that aside.

    The weapon and armor customization is incredible, the characters mostly feel real, although I do wish you could interact with raiders without fighting. The map design is cool, the creatures are menacing, and at least to me, the story is...ok.

    The only real aspect I dislike is settlement building, which I actively avoid.

    Leave your opinions, and I will look at them all.

    submitted by /u/Quiet-Gold9099
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    Fallout 4 Mods: Xbox or PC?

    Posted: 30 Mar 2021 05:01 AM PDT

    Haven't played in a couple years, was wondering which I should download, my pc is a bit old so it won't run as well graphically as a series x but if the mods on PC are that much better I would rather that.

    submitted by /u/Ethered-Horse
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    fallout 1 is the best fallout game

    Posted: 29 Mar 2021 10:54 PM PDT

    just want to see if their are people out there like me

    submitted by /u/Electronic-Concern67
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    What’s your go to Fallout 4 build?

    Posted: 30 Mar 2021 07:09 AM PDT

    I'm a noob to Fallout in general. I'm looking for some good set ups for Fallout 4 like what to invest in the attributes in the start of the game, what perks are good, what guns are good. Any advice is helpful (for the base game only, no DLC)

    submitted by /u/cyclocd
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    Fallout decided i both have and havent done nuka world

    Posted: 29 Mar 2021 11:58 PM PDT

    So I got 100% completion for F4 a while ago and i downloaded it on my XSX just to play it for a bit, and i have my raider settlements and everything in the commonwealth and my armor and aternus from nukaworld. But the game has also decided that i now havent done nuka world and completely reset my nuka world quests. I get to the station and Harvey is there pretending to be hurt and everything and now im confused af because ive done everything, but it says i havent.

    Btw no mods on this save, this is the save that i got 100% on

    submitted by /u/Bluetooth000
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    From all the Fallout games, which boss did you struggle with? And how did you beat them?

    Posted: 30 Mar 2021 03:26 AM PDT

    I had a tough fucking time while playing on Very Hard mode with Colonel Royez, that asshole would 4 shot me from very far away even though i had very high DT. I managed after a while once i went to Gun Runners and got me some Big Kid mini-nukes.

    Rawr was also a pain in the ass but i figured out that when hit with a Flair gun it runs away and conveniently stands under the Warhead.

    The big Fat robo-Scorpion is easily cheesed by standing in a specific spot, peaking then shooting then hiding back again then repeating the process.

    Ulysses and his bots forced me to choose the peaceful ending with him because i'd burn through stimpaks while fighting him.

    All these were using a melee/explosives build. But i think most of the trouble was because the character was a speedrun character and although i had lots of good gear i was only around lvl 12.

    submitted by /u/6519719Mm
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    I saved Art from getting killed

    Posted: 30 Mar 2021 04:11 AM PDT

    And I've been fffolooeing him are about ten minutes. Will this just go in forever.??

    submitted by /u/ScotlandsBest
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    What order should I do the new vegas DLC's in?

    Posted: 30 Mar 2021 12:20 AM PDT

    I finished New Vegas and have just satin my chair just wondering in what to do. I have all the dlc but I just don't know in what order should I do them in. I've been thinking on doing Lonesome Road first, partially because I share a name with the main antagonist of that dlc. But what are your thoughts.

    submitted by /u/NowOrNeverToStart
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    [FO4] Proof of the Power of Atom?

    Posted: 30 Mar 2021 07:25 AM PDT

    Okay, I just had a really weird encounter while I was replaying Far Harbor:

    After arriving on the island and following Old Longfellow through the path leading to Acadia, you're stopped by a Child of Atom, who proceeds to inform the player who she is, what her faith is about and why her people don't get along with the folks on the docks, after which you move on. Later, after doing a few side quests, you return to the Far Harbor docks to find that same CoA dead, likely having been gunned down by a certain weapons merchant that resides there. All of this, I've encountered before in previous playthroughs.

    This time was different, however.

    So, I head through the gates and mill around the town for a minute, do some trading, turn in a side quest, the usual. However, as I'm heading out the gates to leave the town, I notice the CoA's body missing from where I found it. I look up toward the west to see a figure walking away. I run up to get a better look... and see that it's the same exact Child of Atom. Alive and well. Strolling away into the Fog.

    I'm not too proud to admit that this genuinely creeped me out. Has anyone else had this encounter. Do you think it was intentional, or just another Bethesda bug?

    submitted by /u/ScottTJT
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    Fallout New Vegas PSNow

    Posted: 30 Mar 2021 07:22 AM PDT

    Is fallout nv on psnow able to download onto the console? or is it stream only?

    submitted by /u/Sand-Inner
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    I'm very new to the game. Restarted multiple times because I keep learning new things that make me go goddammnit!

    Posted: 30 Mar 2021 07:14 AM PDT

    But....@L9 on my 3rd character dropped my newest favorite weapon, and you have to pay attention when using it. A Nocturnal .308 Hunting Rifle. It does more dmg as the night goes on. During the day it does like 12dmg, but @ 5am it does 92dmg unmodded. I almost hyperventilated. I'm patiently charging to L23 so I can buy Gunnut l3 so I can put a suppressor on it.

    submitted by /u/krattalak
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    More Fallout Superhero ideas

    Posted: 30 Mar 2021 07:10 AM PDT

    A continuation of this, and a short list of further heroes

    https://www.reddit.com/r/Fallout/comments/mevqjj/fallout_superheroes_idea/

    The Brute: Brute not need tell you "ore gen story". Brute strongest there is in commonwealth. That all Puny human need to know. Boss Lady say Atom want Brute to help fight raiders, Brute fight of raiders, earn Atom's power!
    (Brute is a particularly strong Supermutant working with Madame Atom)

    The Swatter: Diamond City's local hero, a man in a Baseball Helmet and uniform, swinging for the fences and sending nearby raider's into next week with a chain wrapped bat.

    Stealth Boy: Descended from a Chinese sleeper agent and in possession of a family airloom in the form of a Chinese Stealth Suit, this former Railroad agent is now helping the commonwealth in more...direct methods.

    submitted by /u/TheEndgamer2000
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    There is a case to be made for Fallout 4's main story being the least linear out of the whole franchise.

    Posted: 29 Mar 2021 10:41 AM PDT

    Fallout 4 made a lot of controversial changes, like the alterations to it's dialogue system, he introduction of settlement building, and the meter-based critical hit mechanic. Whilst these decisions all have boy supporters and opponents, there is one criticism I see repeatedly about its main story that I just don't think is fair.

    Specifically, the idea that it's too linear when compared to previous entries in the franchise.

    Let's consider the first game's main story. The Vault Dweller must find the water chip (there is only one, in one location) and bring it back to vault 13. Then, he or she must resolve the mutant issue, eventually leading to the Master's Cathedral, where the Dweller can kill the Master, convince the Master to commit suicide, or join the Unity. The branching options here are in the ability to skip clues (sequence-breaking through out-of-character knowledge) and the fact that additional dialogue options (including the aforementioned suicide) can be accessed if the Dweller has explored optional areas enough.

    Then there's Fallout 2, which curiously enough has a main plot which becomes branchier in the middle, and a lot more linear again towards the end. Whilst interactions with various factions can give different options for reaching the Enclave Oil Rig, the Chosen One must kill the President and the head of the Secret Service, resulting in the base being destroyed.

    Fallout 3 does something similar, fitting with its "alpha and omega" theme. There are several ways to acquire clues, skip large portions of the plot, and enter Little Lamplight. Once the GECK is acquired, however, the plot becomes fairly straightforward, with a final major choice at the end.

    Fallout New Vegas has a quite linear first act up to entering the Strip, with several options after that point. From that point, almost all the other elements of the game are skippable, depending on faction choice, with Yes Man being able to ignore almost all other factions and sidequests, whilst the NCR can bypass the Platinum Chip altogether. No matter what, though, the story will always end on Hoover Dam, fighting across either east to west, or west to east.

    Fallout 4, by contrast, has arguably three different endings, each with radically different quest structures. One can destroy the Institute with the aid of another faction (The Nuclear Option), one choice with three variations. Alternatively, one can side WITH the Institute and destroy the Brotherhood of Steel by overriding their superweapon (Airship Down). As a final option, one can play the factions against one another, having the Railroad destroy the Brotherhood (Rocket's Red Glare) then wiping the Railroad leadership out on behalf of the Institute (the Sole Survivor can explicitly tell Father that he or she simply used the Railroad until they were no longer useful, avoiding both the Nuclear Option AND Airship Down.

    Furthermore, the player is given considerable freedom in how to handle the factions. The Railroad can be eliminated upon first contact if the player wishes it, permanently closing off that faction. The Brotherhood and the Institute can't be destroyed as easily, but they can be permanently made enemies of the first time the Sole Survivor meets Danse and Father. The Brotherhood questline has an interesting variation if Madison Li cannot be recruited. As an especially interesting twist, the faction which can wipe out two of the others and go on to be he most powerful in the game is completely optional. The entire Minuteman questline and all of its NPCs can be avoided if the player chooses.

    The nonlinearity starts earlier than people tend to remember, too. There are a myriad of ways to be directed towards Nick Valentine, including an option for players who travel to Goodneighbour first. Alternatively, it can be sequence-broken, by heading straight to Park Street station.

    submitted by /u/TheCybersmith
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    After months of work, I finally finished my Galaxy News Radio Pip-Boy Paint Job; with light up screen and working radio. All painted, no real wood or metal used!

    Posted: 29 Mar 2021 06:25 PM PDT

    Link to more photos

    A fun repaint idea based off the mid 1900's radios that were all would and bronze. Combine that with the Galaxy News Network from the OG Fallout and I had a great final outcome! I've done several repaints but this one is definitely my favorite one done so far!

    submitted by /u/Ampersanders
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    Fallout 3 GOTY edition

    Posted: 30 Mar 2021 06:50 AM PDT

    I went into old Olney sewers to get the medic power armour but it's not there?

    submitted by /u/Sand-Inner
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    How realistic is scenario MX-CN91?

    Posted: 30 Mar 2021 12:49 AM PDT

    I've been reading into the FO lore and found something which in a weird way fascinates me.

    As we all know, according to lore, after the US spotted Chinese submarines off of their coasts, nuclear missile launches were detected at 09:13 EST and confirmed by NORAD at 09:17 EST.
    As a response to that, at 09:26 EST, the US government (presumably the president) ordered a retaliatory strike according to the so-called scenario MX-CN91.
    At 09:42 EST nuclear detonations in Pennsylvania and New York were confirmed.
    All of this information is accessible at the Switchboard terminal in Fallout 4.

    Now, how realistic is that scenario MX-CN91? As far as I know (which isn't much), there are no further informations or details about this scenario. So how plausible is it that the US government (or any government for that matter) would, after realizing that the enemy launched nukes, decide to basically take the rest of the world down with them? The thought process 'well, we're dead, but we're gonna fire our nukes anyway just to make sure that if we don't survive, no one does' is in a weird way very interesting to me. Because at that point, when the Chinese missile launches were confirmed, they had to be aware that they were going to die, right?

    Thoughts?

    submitted by /u/KingBaerald
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