• Breaking News

    Tuesday, November 5, 2019

    Fallout Lore | How long does it take for a human to turn into a ghoul/super mutant once they're exposed to the radiation/fev

    Fallout Lore | How long does it take for a human to turn into a ghoul/super mutant once they're exposed to the radiation/fev


    How long does it take for a human to turn into a ghoul/super mutant once they're exposed to the radiation/fev

    Posted: 04 Nov 2019 09:52 AM PST

    Are there still any US army remnants in China?

    Posted: 04 Nov 2019 11:04 PM PST

    The US army was pretty deep inside China when the bombs dropped so I wonder if there are any american factions in China like the Enclave or the BoS

    submitted by /u/Dr00dy
    [link] [comments]

    Are Super-mutant gore bags decrotive for them, or more a utility?

    Posted: 04 Nov 2019 01:46 PM PST

    After seeing a lot of super mutant based questions lately, it brought up an old one for me I've been wondering about since Fallout 3. Are the gore bags the super mutants make and hang around like an art form or some sort of recreation to them? Or are they simply cleaning up after their bloody encounters/storing things?

    submitted by /u/MrCurtisLoew
    [link] [comments]

    Why are people so afraid of synths and why is the institute replacing random people with them?

    Posted: 05 Nov 2019 01:20 AM PST

    Sorry if this has been asked before, but replaying fallout 4 some things are just confusing me:

    1) If synths can't gain or lose weight couldn't the people of the commonwealth do some weight gaining (or losing) experiments on suspected synths? Even if this information isn't outright stated to them someone must've noticed that synths essentialy don't gain weight, right? Like Danse, he's been in the BoS for a long time and no one has noticed that he didn't lose or gain any weight? Major red flag there. (I would also argue about the fact that they don't have to eat or drink but I'm just going to pretend that they don't have to eat or drink but they feel the need to do so as other people have claimed or else everyone would be able to identify synths by letting them starve or dehydrate to death, which is theoretically still possible but....whatever)

    2) Synths don't age right? So unless the institute made "different versions" of McDonough how did the People of Diamond City not notice their mayor wasn't aging? Perhaps he found the fountain of youth? This applies to every other synth, like the one at Warwick homestead. Wouldn't it be easier to add aging components to them?

    3) Synths have different behaviour from their replaced copies. For me that just exposes them to another useless risk and it's a major red flag that would make them stand out (I talk about this in point 5)

    4) Can't people use x-rays to determine whether or not people have synth components? AFAIK no one has tried and if there are doctors capable of doing face transplants I'm sure they have the knowledge to scavenge a working x-ray device, right?

    5) Why does the institute replace random wastelanders with synths? They just want people to hate them? They do it for the LULZ? I mean, wouldn't it be easier to program a synth to be a new person if they want to get information from settlements? By replacing random Joes in the wasteland not only are they getting more hatred by the population but they're also risking to lose synths because eventually someone is going to find out their spy. Clearly synths are very important to them since they go out of their way to recover escaped ones, so why expose them to these useless risks?

    6) Why give synths free will in the first place? The institute claims that synths don't have free will but by the number of escaped synths you could argue that they do. By ignoring this fact they're digging their own grave. Why can't they just stop for a second and think "Well, perhaps synths do have free will since a lot of them are escaping to have their minds erased. Maybe we should create a remote deactivation system instead of having to send predators to recover them or limit their cognitive functions so that they won't just W O K E."

    Also, I don't want to hate on Fo4. It has itsproblems but I really enjoyed it, I Just want to know the answers to these questions because it would make the game much more immersive to me. Thanks for reading :-)

    submitted by /u/Yoshimai123
    [link] [comments]

    What exactly is the laser RCW? Is it a heavily modded 45 submachine gun or Is it a laser weapon that was based on the 45 Submachine gun? And is it pre or post war?

    Posted: 04 Nov 2019 12:21 PM PST

    Do we know anything about the Mole Miners?

    Posted: 04 Nov 2019 12:03 PM PST

    Hey there, I've been a huge Fallout lore enthusiast ever since I picked up Fallout 1. Fallout 76 has its ups and downs...even with the lore it seems, but my favorite aspect of it is discovering what happened to West Virginia in the 25 years of us being in the vault. But one question still bugs me, what the hell are the Mole Miners??? I've searched high and low for an answer to what or who they are and haven't found a thing. Based on my observations, they're bipedal humanoids with opposable thumbs so it's clear they aren't a mutated animal that evolved into this bipedal form. They have ranks! There's a hierarchy! And they clearly have a sort of language, they can understand each other through those huge gas masks. And they're intelligent to the point of making their own weapons! But other than that I've never found anything, how about you guys?

    submitted by /u/Onlyamonst3r
    [link] [comments]

    I heard that people turn into fouls because of some gene, but do we know what gene? And if so what is it?

    Posted: 04 Nov 2019 05:23 PM PST

    I forgot where i saw it, but i remember reading somewhere that there's a genetic trait that turns people into gouls, is this true?

    submitted by /u/Celestial_duck
    [link] [comments]

    No comments:

    Post a Comment