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    Thursday, August 12, 2021

    Fallout | Very NV DLC explained poorly

    Fallout | Very NV DLC explained poorly


    Very NV DLC explained poorly

    Posted: 11 Aug 2021 10:56 PM PDT

    Dead Money: Look for some treasure and accidentally end up in a suicide squad movie

    OWB: Help robots fix their toaster, among other things

    Honest hearts: help a mummy fight glorified Native Americans

    Lonesome road: how many deathclaws is too many deathclaws

    submitted by /u/Dear-Truck6910
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    FO4 confession: I grind farm soft shell mirelurk meat to turn Sanctuary into an island populated solely by cats and Mama Murphy’s corpse

    Posted: 11 Aug 2021 11:24 AM PDT

    Fallout 5 really needs a reputation system

    Posted: 11 Aug 2021 03:23 PM PDT

    When I first played fallout 3, I thought the karma system was fantastic. It felt like a good way to actually make the player face consequences for their actions. Then New Vegas came in and made an already good system even better, making karma specific to each individual faction/area within the Mojave. Instead of improving on the reputation system, Bethesda just removed it entirely. I still don't understand it, and I really hope the next fallout game gets another reputation system.

    submitted by /u/RushinPancake
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    Holy cow, there's almost 13 thousand people playing Fallout 4 on Steam

    Posted: 11 Aug 2021 04:44 AM PDT

    That's like... much more than Fallout 76 currently (Im not good with math)

    I mean I understand why, there's a sale going on and all that, I am just surprised is all. Neat though.

    Edit: to clarify this is not a diss on Fallout 76, I have been actively playing the game and actually have almost 40 hours on it. Pretty fun game despite everything. Just thought it was neat to see Fallout 4 players spike up by a lot. Idk why I'm getting downvoted already :(

    Edit 2; holy shit it's on 17 thousand now, I never really checked how many people played this game before this and I am just surprised on how many people still play the game, I get it though, it's a fun game.

    submitted by /u/soriim
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    The use of Intelligence has to be changed.

    Posted: 11 Aug 2021 02:32 PM PDT

    In most games, you basically have to have at least 8 intelligence if you want to have your character not be incredibly weak, in 3 and New Vegas it determines your skill points, in 4 it determines how much xp you get. It needs to be balanced better so you don't just dump all your points in intelligence every time.

    submitted by /u/Bigfoot4cool
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    Minutemen are noble but stupid

    Posted: 12 Aug 2021 02:57 AM PDT

    The minutemen are at best a above average police force they recruit a bunch of settlers.give them a hat and a musket and tell you to help a settlement WHY, the reason the minutemen are flawed is their equipment it sucks and instead of giving them a pipe rifle or a hunting rifle they give him a laser musket,why? Why not just let them scavenge off of their enemies why make them use muskets its flawed its literally just their to fit the name it and not to Mention they have no armor compared to the boss railroad even the institute they are too flawed to be the best hope for the commonwealth.

    submitted by /u/Embarrassed-Ad3194
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    [Fo3] Hot take: Fallout 3 would've made exponentially more sense if it had been set 18 years after the bombs fell rather than 200.

    Posted: 11 Aug 2021 06:57 AM PDT

    This kinda falls under the whole trope about Writers Having No Sense of Scale but allow me to pitch what a Fallout 3 set that early could deliver:

    • Everyone's been living off of military stockpiles and rations that were intended to last the entire population of DC a few years but thanks to being nuked have stretched for nearly two decades. The people who control most of these stockpiles? The Enclave, naturally.

    • The Brotherhood as shown in game doesn't exist, for obvious reasons. What you have instead are... let's call them the Capitol Guard for now - former National Guard and volunteer civilians who have gotten ahold of equipment stockpiles and are waging a war with the Super Mutants in DC. You can keep all the characters largely the same personality-wise, just changing titles.

    • The Outcasts aren't Outcasts - they're the local Brotherhood branch - and yes, I'm implying that something from Fallout 76 canon with a BoS branch being founded remotely was a good idea. I LIKE the idea of the remaining pre-war comms being used to spread an ideology. But yes, the Brotherhood, while less dickish, are still pretty isolationist and technocratic. They don't like the Enclave because, well, it's the pack of murderous idiots who represented the US pre-war. They don't like the Guard because they think the Guard is doomed to die out along with the rest of civilization in the DC area that isn't directly tied to a sustainable food source. I'd probably have these guys set up around a Vault or similar structure that has a hydroponics system to keep growing more food, but with a limited capacity so it can't feed everyone.

    • Why are the Enclave out to take over the Purifier once your Dad gets it running again? In Guard hands or the Brotherhood's, it's a threat to their control of the region since it would reduce people's dependence on the Enclave for food and clean water. In Enclave hands, though, it's the final piece they need to have something sustainable for their own needs.

    • Now here's the fun part. Autumn is the head of the local Enclave branch. He's the one managing almost everything, he's got the loyalty of his men, et cetera. He's an evil bastard but a pragmatic one that prizes order and centralized control. The President you speak to? That's the one on the oil rig, thanks to the magic of still-functioning satellite comms...and that's it. He's letting Autumn do his own thing, he has no real power at this distance, and while DC is a nice feather in his cap as far as command codes and possibly-retrievable information goes, he's more concerned with ensuring Autumn remains loyal, and it hasn't yet reached the point where the Enclave has decided All Wastelanders Are Mutants and All Mutants Must Die, so he's mostly an optional encounter whose authority is dependent on the belief in America.

    • It being less than two decades since the bombs dropped makes it a lot simpler in terms of answering 'why hasn't everything been fixed?' People are still contending with radiation and all the horrors of the Wasteland, there's no workable agricultural base, and the basics of civilization that can start from absolutely nothing are still being rediscovered. The shacks and shanties are the best they can do for the moment.

    • Your Dad? Straight-up dead. The Vault 101 arc doesn't make the Overseer a cartoonishly evil tyrant, nor does it force you to murder a bunch of security guards. Instead your dad, quite naturally, dies of the long-term consequences of having been around in the Wasteland when ambient radiation was still a problem. It's going through his notes and personal effects that triggers the plot, as the Overseer decides that Project Purity, which he didn't know about beforehand, could make life outside the Vault actually liveable.

    • The final conflict really comes down to you being able to play kingmaker. Your father's work is finished, and you have the option of handing it to the Brotherhood, the Guard, the Enclave, convincing them to share it, or deciding to convince all of them to let YOU retain control of it alongside whatever private allies you might have gathered. Or, hell, just for the heck of it, you can use some of the things you've found in your adventures to doom all life in DC.

    Thoughts? I typed this up on mobile so the formatting might be borked.

    submitted by /u/OnlyHereForComments1
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    Fallout Texas or Fallout: The New Frontier Idea

    Posted: 12 Aug 2021 04:57 AM PDT

    With all major government remnants pulling out to secure major wasteland territories such as the Capital and Commonwealth, Texas has been reduced to an anarchists paradise dominated by raiders and outlaws. Fighting for the remains of this lawless frontier are the Texas Rangers, the Rawhides, the Brotherhood Remnants, the Guild, and the Confederate Enclave. You assume the role of an amnesiac Vault Dweller (aka The Lone Ranger), awakening with only your name, skills, and the clothes on your back. Stepping out of Vault 361 seeking to remember who you were and who you will become now with your second chance.

    submitted by /u/dippingsaucer32
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    Fallout 4 DLCs question

    Posted: 12 Aug 2021 04:41 AM PDT

    So I've recently purchased the DLCs for Fo4 since I'm currently on a 2nd playthrough Im aware I have to get to level 30 to get the nuka world questline I'm level 26 right now would it be okay to play far harbour or is there an order to play through the DLCs? Thank you for your time :)

    submitted by /u/Cheesedust55
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    If you ever made a Fallout-inspired game, How would you make it without it being too similar?

    Posted: 11 Aug 2021 04:55 PM PDT

    Title says it all.

    I like seeing people's different ideas on a Fallout game and they're all so interesting. But I was curious, How would you go on making a completely separate game.

    So basically, How would you make a game that has the same premise as Fallout but without just being a total knock-off.

    submitted by /u/PinkLad45
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    The NCR Could Win the War Easily, Bad Writing Prevents It

    Posted: 11 Aug 2021 02:16 PM PDT

    The NCR is in a war with Caesar's Legion in the events of New Vegas, circa 2281. In a stalemate at the time as the Legion gathers strength, the NCR is incompetent for - whatever reason. Though the solution is incredibly simple it's mind boggling why the NCR doesn't just do this.

    The NCR has a vertibird squadron, from mainly Navarro which was captured. We see one vertibird, Bear Force One, but we see more if we nuke the Long 15 in Lonesome Road. If the NCR can afford to send a vertibird from California to the Mojave, then they should be able to afford sending a squadron of vertibirds from the Long 15 to the Dam, specifically to the Legion's Fort.

    The Legion can't even take down one vertibird (the Enclave Remnants') so they can't possibly even attempt taking out a squadron of them, and all the NCR would need to do is either fire down on them or carpet bomb them (which we know they're capable of bombing as Boulder City exists).

    submitted by /u/Benjamin_Starscape
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    Trying to score big in Freeside - why taking free loot is harder than you might think

    Posted: 11 Aug 2021 08:12 AM PDT

    Let's say I'm some faceless junkie in Freeside, the kind of moron who might attack the Courier on sight:

    My buddy tells me there's "good loot, free for the taking" inside Cerulean Robotics and I decide to go for it. Maybe I can sell some electronics to Mick & Ralph, or trade some loot with Dixon for a fix. Can't wait too long or withdrawal sets in. And it's getting too late.

    I hoof it across town past Kings territory, they don't like us junkie types hanging around. Sometimes they shoot at us on site. I also need to be careful dodging other thugs and fiends that might bash me with a pipe, maybe break a pool cue over my head. I look like I might be holding jet, and that's just enough to pin you as a target.

    Lucky for me I can scrap, managed to score a pair of spiked knuckles from some slow wastelander. He was too late to notice I picked his pocket. If I had 100 caps, then I could maybe hire a bodyguard to help me cross town, and maybe they could help me carry some of the goodies I might find. Too bad, I ain't got a single cap in my pocket, just my weapon and the clothes on my back.

    Nobody is around to see me enter Cerulean. Nice. Place seems dark, pretty quiet, except I can hear idle scratching coming from somewhere. Must be the "vermin" Ralph mentioned, he says this place "has been overrun" for years. Big whoop. I could stomp a couple rats, maybe if I got pinned down by 3 or 4 of those big suckers... but I could still run away I bet.

    I make it quietly to the back room, can't find jack shit besides one bottlecap, a nice sensor module, and a magazine. Maybe I'll wipe my ass with it, never did learn how to read. To my surprise I find something big, like REALLY BIG. Get a guy like me high for life kinda big.

    It's a mint condition Protectron. I'm talking cherry. I try to push it, only now I can't get the thing to move. Looks online, but maybe it's busted, maybe I can find a key or some shit. Otherwise, what can I do? I can't fix a fucking robot. Maybe I can beg Ralph to come back with me.

    I start backtracking into the building when I see the pack of rats. Already I can see 4 of them and at least 2 more are crawling into view. It's too late. One spots me and lets out a fucking wail. Before I can barely think, I'm sprinting for the exit.

    "Ahh fuck this, fuck that, keep your fucking robot!" I shout to the rats as I burst through the front doors to safety. I'm laughing at myself like a maniac, but really I'm just shaky from the adrenaline, and I'm trying to steady myself somehow. I turn and push the doors closed quickly, not taking any time to register my surroundings. My mistake, this is Freeside, always gotta stay on your toes in Freeside.

    I'm still facing the door when I hear the hard *thwack* of wood against my own skull. My vision flashes as I fumble for my spiked knuckles in my pocket. I'm too late again, I feel a switchblade stab me in the side. I stumble to the ground and try to get a good look at my attackers, but I must be hallucinating. As I begin to fade out, I see 4 old women standing over me. I see a bit of my own blood still fresh on the rolling pin. The last words I ever hear are " Looky what we have here, ladies, another unsuspecting ponce"

    Edit: spelling lol

    submitted by /u/layinbrix
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    is san francisco annexed with the ncr?

    Posted: 12 Aug 2021 04:36 AM PDT

    the city was in california and was partially controlled by an ethnically chinese faction called the shi who were incredibly advanced, more than the ncr. but what happened?, was the city annexed?, did it remain independant?, did the majority of the city get annexed however chinatown remaining under the control of the shi?. I'm curious because it seems very unclear on to what happened.

    submitted by /u/drachen_shanze
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    Fallout 76 worth coming back to?

    Posted: 12 Aug 2021 04:33 AM PDT

    Haven't played since before that first brotherhood update so I've missed just over a year I think? This game and me is like an abusive relationship I keep going back to. I hear a lot of "it's fucking shit" and "it's fixed". Thought I'd go to reddit the for a tie breaker, cheers.

    Edit: if you're on PlayStation hit me up need a buddy or two to roll with

    submitted by /u/Monkeey_nuts
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    Fallout 4 Essential mods for first time players?

    Posted: 12 Aug 2021 02:01 AM PDT

    Looking for mods that improves or just generally makes the game playable, like how fallout New Vegas needed bug fixing and visual mods to be more enjoyable.

    my bad if this is asked a lot I don't frequent this sub

    submitted by /u/HighIQGamer
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    Fallout 4 custom expansions

    Posted: 12 Aug 2021 02:37 AM PDT

    Are there any sort of realistic mod expansions for the game I've completed the story so many times i would be nice to freshen things up a bit.

    submitted by /u/bcfcblue8
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    Fallout paladin danse problem

    Posted: 11 Aug 2021 04:48 PM PDT

    I need to complete the lost patrol before shadow of steel but when I try to report to paladin danse I only have options to say I'm ready to board the prydwen or talk about the brotherhood

    submitted by /u/Beautiful_Pick_4764
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    Fallout London DLC

    Posted: 12 Aug 2021 04:07 AM PDT

    thoughts on this mod?

    submitted by /u/Beautiful-Stage-7909
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    Fallout 4 Companions

    Posted: 12 Aug 2021 03:46 AM PDT

    who is the best companion overall? covering all aspects of: dialogue, combat etc.

    submitted by /u/Beautiful-Stage-7909
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    Can I rearrange my stats in this game? My strength is currently at 1 and every gun I use is super wobbly (New Vegas)

    Posted: 11 Aug 2021 11:09 PM PDT

    What is the Default Attire of the Minutemen?

    Posted: 11 Aug 2021 08:50 PM PDT

    So, I was playing fallout 4 and I went to the castle and I found Ronnie Shaw wearing a Minutemen Hat and Outfit, and that got me thinking, What is the attire of the Minutemen. I looked it up and it said the minutemen outfit and hat. But I scrolled down and it said that Preston Garvey is the only member to wear the minutemen hat. So if someone could clear this up, is the attire Minutemen Outfit and Hat or is it Minutemen Outfit and Militia Hat?

    submitted by /u/NateScorpion105
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    Build for fallout 4??

    Posted: 11 Aug 2021 06:56 PM PDT

    I have no clue what I should put my points into, this is my first time playing fallout 4 and have no clue what I should put my points into

    submitted by /u/Smoothejuul
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