Fallout 3 | Anyone have infinite load screens even w/ 4gb enabler ? |
- Anyone have infinite load screens even w/ 4gb enabler ?
- It’s a full time job keeping deputy weld alive
- Wanna hang with me?- sorry for the bad quality
- How to create a settlement in FO3 (no mods)
- Fallout 3 with the Wastelander Edition
Anyone have infinite load screens even w/ 4gb enabler ? Posted: 10 Dec 2020 06:40 AM PST I personally get this crash on loading interiors such as metros and settlements. It's intermittent but seems to happen after 30mins-1hr of playing. A simple relaunch of the game and I can continue. Everything online I read just says to use the 4gb enabler which I have always used. Not sure if anyone with this issue has ever solved it but would love to hear anyone who knows to weigh in. I am playing a modded game but I have no idea what could cause the game to crash only sometimes and In random (interior) cell loads...I have wondered about corrupted saves so I have started fresh games to see and now I use CASM as well which hasnt fixed the issue. [link] [comments] | ||
It’s a full time job keeping deputy weld alive Posted: 09 Dec 2020 04:22 PM PST Dude is helpless, he's just happy to be here and every time I visit megaton he's getting molested by something. Often times it'll be too late for me to help and I have to reload a prior save and wait before going back out. Not dying on my watch partner [link] [comments] | ||
Wanna hang with me?- sorry for the bad quality Posted: 09 Dec 2020 08:35 AM PST
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How to create a settlement in FO3 (no mods) Posted: 09 Dec 2020 11:16 AM PST 1st this guide was made by masterpug on game FAQ there will be a link in the comment for a fully detailed guide. 1.what YOU need 2.what settlements can you choose? 3.how to lure people to your settlement. 4.criteria 5.list of encounters 6.misolanious
Minefield It has 3 houses to put people in (cant do Gillian house due to respawning radroaches ) it has a large area outside to lure people to without makeing the others mad. And has many storage containers. Minefelid also has many random encounters where you can get your settlers from.(tho remove the mines) Big town Now this already has people so you can start off with a big number. However you can bring "free roaming" (more on that later) in the houses becuse the towns members will be hostile because they steal your stuff. But you can kill everyone there and then your ppl will be safe. Temple of the union. This is a good one, as it has a random encounter right in the middle. There is two interior cells and it if you remove the slaves there (by doing there quest or otherwise) you can go anywhere without makeing the residents mad like the other two ideas. It's good location to the other encounters and It has a gate so no monsters can get in and the traders come there aswell. Andale this has 3 houses and one shed, so it's a good place, the insides are clean and if you've killed the people there you also have two kids and this is the only settlement with a KID you can use.(other from gray ditch. ) Dokovs place For those who want a "sexual" vide tho its not a good location and you'll have to kill dokov. And make sure to take ALL the things lying about or else the two party girls will attack you residents.also it's kind of hard to get people there. Gray ditch. You need to finish "those" or else this will be useless and you settlers will die. It can come with brain If you tell him your not gonna rehome him. It also comes with leskco and his robot. But I killed them, it's also a good array of space in the town and has a good location on the map. 3.now here is were you will get your ppl. Now there are things in FO3 called random encounters and this is how you get your settlers. Each person had an attack type and each is diffrent to get to your settlement. Attacker. This by far is the easiest person to get to your settlement, all you need to do is steal there ammo (so they chase you,and not shoot you)then pull out your bb gun and shoot, him/her. Then you need run away to your house and they will follow you. But every 100 meters they WILL turn around so make sure to shoot them again to get them to follow you. Then once you get them to your settlement and pop a stealth boy and hide, once it says "hidden" go into a house and back out. And now you have them in your settlement. Coward, this is the person who will ruin your day. So the first thing you need to do is SAVE then shoot them with your mesmertron (make sure to take there ammo first tho) now the mesmertron has this effect, 50% chance to pacify them, 30%to frenzy them, and 20%to kill them. So what you want is to frenzy them, and to do this you will have to load you save until this happens, the person will then try to attack you. But it only lasts 25 seconds so make sure to SAVE then shoot them when they run away. And every 100 meters you will have to shoot them with the BB gun or else they will run back to spawn. Cautionary, they will act as attacker but when there hp is low they turn into coward. Tips-make sure to turn the difficulty up to very hard to do as little damage to the person as possible. And also if you see an enemy then turn it to very easy and kill them before they attack your settler.The coward (since they are frenzyed) they will be attack by friend or foe, so make sure to keep them away from other settlers before moveing them. And last thing to make someone follow you in a house, do specific way to agro them then walk in the house, they should follow you. 4. Attack type, I went over this already but the attack types are coward, cautionary and attacker. Movement type. Stationary, this means they stand in one place, roaming, this means they walk around, free roaming, this means that they roam around AND interact with objects, like sleep in beds TAKE food (even out of containers) and sit in chairs and stuff. Encounter type, this is where your people spawn. They can be type 1 (A) or type 2(B) so look at the wiki to see the map of encounters. 5 now I will only say some encounters, to GET a full list go to the link in the comments. ROCK CREEK CAVERNS Attack type:cautionary for male, coward for female. Movement type:stationary Type:1 Outdoors:yes 3 people will be attacked by a deathclaw. They are likely to be dead by the time you kill the death claw, but they respawn, so the easiest way to get them to your settlement is to kill them then drag them back and wait for them to respawn. These people have the same body type all the time, if you arnt around them every 2 days they will change there clothes. ENCLAVE EYEBOT Attack type:cautionary Movement:unknown Type:1 Outdoors:maybe Two people talking abt a eyebot, you use the same method to get them back to your settlement. These people DONT respawn, so make sure not to kill them. They will change there body type and clothes every 2 days so make sure to visit them . WASTER ATTACKED BY ______________ Attack type:unknown Movement:free roaming (long range) Type:1 Outdoors:no There will be ONE waster being attacked by a pack of dogs,mole rats, or radscorpions. You can just drag them back to your settlement and wait for them to respawn. Like the last one they WILL change there body type and clothes every 2 days. So make sure to visit them. JOHNS BOX KEY Attack type:coward Movement:free roaming (long range) Type:1 Outdoors:no He will have John's box key on him, and like the last ones he respawns so drag him to ur settlement. He has the same body type, but changes his clothes every 2 days so, make sure to check on him. 6. CHECK THE LINK! If you wanna change there clothes, mezz them and steal the ones there wearing and give them what you want them to wear. If they cant be mezzed then reverse pickpocket something with high DR and they should wear it next time you see them. I will answer any questions the best of my ability Also if you sabatoge the vault you can bring amata to your settlement. [link] [comments] | ||
Fallout 3 with the Wastelander Edition Posted: 09 Dec 2020 11:22 AM PST What's up my dudes. I've downloaded Fo3 for the first time recently and downloaded some mods for stability, textures, and the FWE for the gameplay and "survival" mode. It's been so long since I've played this game and I'm not sure if it's because of the mod or playing on "Hard" difficulty. But these fucking super mutants are BULLET SPONGES! Small guns 100 and it takes 10 shots from a Lincoln's repeater to take down one of these bad boys. I like the game being challenging with enemies doing more damage and making me play the game strategically. Though I don't like having to pound these bastards with 30 rounds of ammunition or having to save scum to make it through a fight with a gunner, lol. Is there any way to lower the health pool without lowering the difficulty of the game? Or has Fo3 always been like this? [link] [comments] |
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