Fallout | Fallout 4: The Overconfidence Challenge |
- Fallout 4: The Overconfidence Challenge
- So I gave Danse a MG42 while in ArcJet Systems and decided to go afk for 15 min
- A spoiler-free quick-start guide to Fallout, for complete beginners to cRPGs
- Finished Fallout New Vegas recently for the first time and i got a pretty terrible ending
- What Fallout tropes do you think distract from the story and setting of the series?
- I am so sick of being kicked off the mods page on Xbox.
- What an awesome community!
- Dear fallout 76 players
- No fast travelling in Fallout New Vegas
- Have you also watched official F4 artbook and cried, because all that beauty was not in game?
- I think it's time to admit that Fallout 76 has the best landscape, and the most well-done dialog system, of any of the 3D Fallout games.
- Which power armor do you guys use when playing Fallout 4
- Where is the fallout tv show?
- Fallout 3 cloud storage problem
- Besides the final quest in any fallout game what other characters would qualify as a boss battle
- Operations Anchorage help
- Just out of curiosity, why is Tactics hated so much? I've never played it myself.
- At what point in the NV main quest would it be best for me to start the DLCs? Are they affected by how much you've progressed?
- Anyone else prefer the item sprites instead of the 3D models from Fallout 4?
- Fallout VR Performance
- [FNV] Which of the 3 major questlines in The Frontier mod is most enjoyable?
- Fallout Wasteland Warfare
- I’ve been thinking and during my most recent New Vegas play through hardcore and very hard seem to make the most sense on a play through.
- Are Fallout 4 fanfic writers allergic to deviating from the opening or something?
Fallout 4: The Overconfidence Challenge Posted: 28 Feb 2021 03:03 PM PST This challenge is based around the quest ' confidence man'; specifically the fact that Travis will become a temporary follower in the last part. If you never go in, he just follows you. Plus you can reverse pickpocket guns and ammo into his inventory. the challenge is a pacifist playthrough where you accomplish as many quests as possible before freeing Vadim. I am currently attempting this and let me just say: after Travis hopped in T-50b power armor and I reverse pickpocketed Spray-N-Pray + single .45 round. The man is unstoppable!! He killed TWO LEGENDARY DEATHCLAWS WITHOUT BEING DOWNED ONCE! I am on survival mode looking for carrots all the while Travis has become the "Dreadnought of Diamond City" I am currently being sent to get Liberty Prime's nukes with only 1 kill under my belt while the ever looming beast of Boston has vanquished Kellogg, the Mechanist, Countless legendary enemies, Bobbi No-nose, a Super mutant behemoth, Skinny Malone, and Ahab ON SURVIVAL MODE!! It's made better with the fact that he still goes "um...uh..hi?" If spoken to. EDIT: don't take pickpocket rank 2 until you've reverse pickpocketed a nuclear grenade on to Travis. He will have unlimited nukes. [link] [comments] |
So I gave Danse a MG42 while in ArcJet Systems and decided to go afk for 15 min Posted: 28 Feb 2021 10:19 AM PST |
A spoiler-free quick-start guide to Fallout, for complete beginners to cRPGs Posted: 01 Mar 2021 02:14 AM PST So, I have decided to make this little guide for Fallout (though 90% of it applies to Fallout 2 as well), to help people that want to try the original Fallout games and find out what was all the fuss about. I am very aware that there is no rescuing the classics from their age and clunkiness, but a lot can be done to ease new players into them. Now I don't think of myself as an expert on the topic, so if anyone spots errors or wants to add, please do tell. A spoiler-free quick-start guide to Fallout, for complete beginners to cRPGsTechnical:
Character creation:
Skills:
UI:
Inventory and Trade:
Combat:
Critical Hits and Failures:
Companions:
Misc:
Character Build Tips:Every SPECIAL can be raised by one during the game, but it's quite expensive or requires some luck to happen. [link] [comments] |
Finished Fallout New Vegas recently for the first time and i got a pretty terrible ending Posted: 28 Feb 2021 01:38 PM PST I didn't do many sidequests because i wanted to finish the main story. So my first ending was:
Except for Mr. House winning (i like him because we share a birthday, and he seems the most reasonable) that's a pretty terrible ending, isn't it? Pure dystopia. Actually i am reloading a save to improve the ending [link] [comments] |
What Fallout tropes do you think distract from the story and setting of the series? Posted: 28 Feb 2021 10:42 PM PST I kind of find the fixation on nuclear everything to be kind of cliché. It's funny in small ways, like nuka cola, but when everything ties back into atomic energy and nuclear weapons the message becomes "nuclear bad" rather than "nationalistic warmongering and hyper capitalism bad". This didn't bother me until even the radio songs were allusions to atomic energy with "crawl out through the fallout" and "uranium rock". There's more to fallout than just the fallout. [link] [comments] |
I am so sick of being kicked off the mods page on Xbox. Posted: 28 Feb 2021 03:31 PM PST Bethesda. I'm already signed into Bethnet. I don't need to sign in. I have an account, and there's nothing wrong with Xbox's servers, yours, or my internet. Just let me download my fucking mods. Just needed to get that out again. [link] [comments] |
Posted: 01 Mar 2021 01:44 AM PST My partner and I started playing 76 yesterday and another player on level 204 (we're level 5) joined us, we didn't realise why they'd want too at first but they started helping us and when they left the game, they gave us so many plans and recipes and it honestly made our hearts so happy, what a wonderful thing to do! We're already plotting to do the same when we're able. X [link] [comments] |
Posted: 28 Feb 2021 09:22 AM PST Thank you for being cool and collective. My brothers and I are new to this game(~2 months in). When we started, we met a lot of high level players willing to help us by giving us resources, armors, and weapons; occasionally, even helping us with missions. Today, I saw my brother doing the same as a level 60+ giving some loot to a beginner. Seeing my brother being helpful was amazing and truly made me realize another aspect of this game. It isn't much but it's very helpful and makes the community of the game more organic. Anyway, I just wanted to say thank you and stay true to yourself. Let's help each other, not just in video games but also in real life. [link] [comments] |
No fast travelling in Fallout New Vegas Posted: 28 Feb 2021 05:16 PM PST TLDR: I enjoyed a lot no fast travelling in Skyrim but I'm unsure about doing it in New Vegas because the game has a lot of "concentrated" quests in the cities but there's very few to do in the road between two cities (like in Skyrim there are caves, forts, random encounters..., and New Vegas is not as densely doted with stuff to do in between the cities), so I want the opinion of people who have tried no fast travelling Okay, so I've been thinking about starting a new playthrough and I thought the following: I tried a Skyrim playthrough where I disabled fast travel and at first I thought it was gonna be horribly boring, but it turned out to be both very immersive and fun. I stumbled upon many locations I never visited, had many random encounters, fought many enemies alongside the road (and thus was higher levels before starting quests), and overall got a greater feeling of connection with my character and with the world, something that I did not achieve by jumping from place to place in order to do quests. However, I feel that the situation would be different in Fallout New Vegas, because of the following differences: - Skyrim's landscape is varied, beautiful and mesmerising, whilst New Vegas's is... a desert - Skyrim has a lot of caves, forts, outposts, creatures spawn points, etc., stuff like that to clear out, and FNV has fewer of those (meaning that if I travelled from Whiterun to Windhelm I would bump into, say, 7 locations/enemies/etc while that number would be 2 if I travelled from Novac to New Vegas) - Roads are all the same in New Vegas while very varied in Skyrim I'd like to hear what you guys think and if anyone's done it I'd like to know how it went. Thanks everyone [link] [comments] |
Have you also watched official F4 artbook and cried, because all that beauty was not in game? Posted: 01 Mar 2021 01:41 AM PST |
Posted: 28 Feb 2021 07:07 AM PST And not to be too dogmatic, but I don't think theres much of a debate here either. Especially when it comes to the landscape. With all of the flak it got/gets (much of it deserved!), the game has always had an incredibly well-designed landscape. It's ridiculously varied with a very wide pool of enemies that can fight you in each "zone". Not to mention the differing flora, fauna, and weather types that alter you in interesting ways by giving your character diseases and mutations and such. And the diseases/mutations you contract vary greatly as well, depending on which area of the world you're roaming around in, which enemies typically spawn there, how generally irradiated it is, and so on. Always gotta be careful! And with Wastelanders, the dialog system they implemented was much, much better than Fallout 4's, and also a marked improvement on Fallout NV and Fallout 3's dialog system, in my opinion. It kind of blew me away, didn't expect it to be as cool as it is. If nothing else, it seems to be a good omen for future BGS games. It allows you to be very, very inquisitive, even when talking with relatively inconsequential NPCs. And there are skill checks all over the place - much more so than in NV and 3 from what I remember. Tons of the checks in 76 are just in basic, general dialogue interactions, and not just in the larger choices or at the end of main story/side story quests. Its great to see! I understand disagreeing, and its totally fine of course. But I think looking at this from a completely unbiased perspective shows that I may have a good point here! [link] [comments] |
Which power armor do you guys use when playing Fallout 4 Posted: 28 Feb 2021 09:17 PM PST |
Posted: 28 Feb 2021 04:19 PM PST About a year ago I saw a few somthings about the a fallout tv show. Ive been lokking around for a while but havent found anything else. Any leads? [link] [comments] |
Fallout 3 cloud storage problem Posted: 01 Mar 2021 04:07 AM PST I tried to play Fallout 3 and when I log in it says my cloud saves can't sync. It gives me the option to play without cloud saves, what would happen if I played without cloud saves? [link] [comments] |
Besides the final quest in any fallout game what other characters would qualify as a boss battle Posted: 28 Feb 2021 09:44 PM PST |
Posted: 01 Mar 2021 03:13 AM PST I would say this is a bug or something but here's what happened, one I finished the first mission the guy told me to get the holotape from the terminal and the strike team I setup the strike team and when I want to exit it say get stuff from the terminal something like that I checked my pip boy and the holotape is there but I still can't exit help? [link] [comments] |
Just out of curiosity, why is Tactics hated so much? I've never played it myself. Posted: 28 Feb 2021 10:28 AM PST It seems like the game is totally disregarded and whatever happens in it is not considered part of the Fallout universe. [link] [comments] |
Posted: 28 Feb 2021 02:33 PM PST This game has been really confusing. I've been hesitant to progress in the main storyline because I'm scared of screwing something up. I'm planning on doing the Yes Man ending (and I know you can't screw that up) but I'm also trying to go as far as I can with the other factions (aside from Caesar's legion bc I kind of killed him already) before I ultimately choose to go full Wild Card. Right now I've got the Boomers and the other families on the strip on my side, I've joined the Brotherhood, I've just started King's Bandit for the NCR, Caesar's Legion hates me and I still haven't killed House yet. I'm not sure if any of this is relevant to how the DLCs turn out but I thought i'd share anyway in case these choices affect them in any way. When would it make the most sense to start any of the DLCs? I want to do them in the order they were released. Should I start them now or should I wait until I've killed House and installed Yes Man on the mainframe thing? I'm also level 20 at this point. I probably look like an idiot right now but I stg it feels like I've spent more time reading wiki pages to make sure I don't screw up anymore, than I have actually playing the game. And I still hardly understand a thing. There's so many damn factions and routes to take that they're hard to keep track of. And don't even get me started on the companions and how they play into the story. I'm trying to get Arcade's quest even though I'm still not completely sure of how that impacts anything and it's so hard to read through the consequences of his quest without spoiling things for myself too much. [link] [comments] |
Anyone else prefer the item sprites instead of the 3D models from Fallout 4? Posted: 28 Feb 2021 11:52 AM PST I've been replaying New Vegas and something that I didn't realize I was missing in 4 (actually one of the many things that I was missing in 4) was all the sprites and 2d images of items in your pipboy. I love the weapon and armor pictures, and with Fallout 4 adding sprite animations it feels like a wasted opprotunity. I would take an animated 2d sprite of the Vault Boy reloading and firing a 10mm over just a revolving 3d model of one any day of the week. [link] [comments] |
Posted: 01 Mar 2021 12:52 AM PST I cant find ANYTHING to help my performance in this game, I average around 45 fps and that is less that bare minimun and when I enter diamond city I drop to 30-35 fps ist terrible. I dont get how this is happening I have an RTX 2060 Ryzen 9, 16gb ram Any tips? Does anyone with similar or lower spec run the game better than I? [link] [comments] |
[FNV] Which of the 3 major questlines in The Frontier mod is most enjoyable? Posted: 01 Mar 2021 12:39 AM PST So The Frontier fell on its face right out of the gate a bit with the accusation against a team member. The Frontier team is now backtracking and focusing on removing any content provided by said team member, which is understandable. However, I do feel for the rest of the team who clearly poured a lot of love into this mod. While I dont at all mean to diminish the importance of holding people to account for disgusting behaviour, with the firestorm regarding that one team member's personal life, there's been little discussion of the mod itself, which seems unfair to the rest of the team. So I'm hoping we can have a bit of a discussion about the merit of the mod itself-specifically the writing of the quests. It's my understanding that there are 3 questlines you can choose to follow - NCR exiles, Legion, and Crusaders. I've heard that the NCR questline is by far the longest of the 3, and is mostly focused on shooting sequences. I dont mind shooting sequences as long as there is interesting writing along the way, but I've heard so little about the other two questlines and am curious how much shorter they are, and what ganeplay aspects they mostly focus on. My question for those who have played or watched multiple questlines is, ultimately, is one of the 3 questlines more interesting/enjoyable than the others? Which one did you like the best? [link] [comments] |
Posted: 28 Feb 2021 08:46 PM PST I was going to make a fallout style dnd campaign for my group when I came across Wasteland Warfare. I'm curious about how similar it is to dnd, like is it still very exploration and story based or is it just combat? Like I want to know more about it just in general. Thanks [link] [comments] |
Posted: 28 Feb 2021 02:50 PM PST Cause in the game there are multiple conversations where someone says something is dangerous or you shouldn't go there cause you'll die and on the hard settings it's really true and it makes it feel like the npc's are actually speaking the truth and that your plot armor is impenetrable. [link] [comments] |
Are Fallout 4 fanfic writers allergic to deviating from the opening or something? Posted: 28 Feb 2021 11:14 PM PST This maybe out of frustration and the heat of the moment but a while back I was on a Fallout fanfic crave and one idea I had been looking to read was one where both player characters (hereto referred as Nate and Nora) survive Vault 111. I mean c'mon there's a wealth of character writing you can do there so there had to be someone with this idea to, but y'know, with writing skills. Man I could have better luck squeezing water from a stone in the Gobi Desert. So many seemed to have that promise in their tags till Nate eats a .44 magnum like 2 or 3 chapters in. I thought I had some luck recently with a fic where that was one of the selling points in the summary; that is till, well, yeah it wasn't. I'd been invested for a good 4 months to some of the changes made that I kinda liked and then THAT happend. So in summary I kinda wanna know, is there an unspoken rule with Fallout 4 fanfic writers that, even delayed, there can only be one survivor? And if there are any suggestions for those that go against the grain? Edit: to nip this in the bud. No, I cannot write narratively. I've tried creative writing but could never get into a first draft. I just don't feel I have the skill, talent, drive, nor patience for it. It sucks cause i have a lot of story ideas from original space opera to my own take on the isekai genre to a really friggin weird multiverse fanfic to what inspired this post in the first place. I sometimes swear my brain is my own worst enemy. [link] [comments] |
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